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A Gallon of Retail's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #123 | 3.895 | 3.895 |
Fun | #227 | 3.404 | 3.404 |
WOWIE! | #270 | 3.263 | 3.263 |
Visuals | #320 | 3.368 | 3.368 |
Simplicity | #529 | 3.263 | 3.263 |
On Topic | #552 | 2.754 | 2.754 |
Sound | #593 | 2.316 | 2.316 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
I made it myself (also reused one existing track I made before the jam)
Credits
Silenceman
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Comments
I like the style of this game so much. Unfortunately clients often stutter when going to the checkout, ruining the pacing of the game
Alright then
The only disadvantage was the controls. Maybe add an additional alternative hotkeys for the walking.
Nevertheless, I enjoyed it!
Yes. I should definetly add camera controls instead of tank controls.
Oh man this really reminded me of my retail job that I had once haha. Apart from the other stuff mentioned already, I think it's a great submission! I enjoyed it. :D
Nice game! Original and very fun, and the graphics style of drawn images for your game is very nice too! Good job!
Really like the concept, it is super original and fun! The hand-drawn visuals are incredibly characteristic and make your game stand out quite a big time from the rest I’ve seen; congrats also for the music: though a bit low by default it fits the game so well, giving away those vibes of little corner store.
I will say the controls take a little to get used to and having to use the computer with the mouse can feel an inconvience when everything else is done with the keyboard. But apart from that the gameplay is overall really fun, especially the scanning barcode minigame: on that regard it would be so cool if it got more difficult over time or the patterns changed depending on the product to scan, but I totally understand it is a lot to ask off a jam project. It is fun as it is though, so imagine the possibilities! ^-^
The last thing I’ll add is that needing to wait for the customers to take the products from the shelves can get a little boring at times, so maybe it could be a good idea to have multiple customers coming in at the same time or thieves that sometimes get in and you need to catch by watching their movements. Also, having a tight timer to buy products at midnight while also having to check the previsions for the next day is a bit anxiety-inducing, often meaning I didn’t have time to really evaluate what I already had in store and what to buy based on my money availability; it also doesn’t help that some products are not immediately recognizable, although labels like “This is SODA” are really hilarious to look at and add a lot to the fun! :)
Again, I feel this game has a lot of potential to really be amazing and it is really fun as it is, so keep up the good work! ^-^
Thank you! I did add multiple customers. They appear after day 2 and are guaranteed to spawn on day 5.
Oh, nice to know! I didn’t see them and unfortunately didn’t manage to get at day 5, went bankrupt a few times and gave up ^-^’
Interesting art style, the first-person tank control movement feels a bit weird. I like the game loop of managing the store and checking what item is going to be popular for the next day is a cool idea. I just wish it was clearer on whether or not I was doing it correctly, because whenever I bought something on the computer I wasn't sure if that thing was going to be in the pile of boxes or if I had to do something else to get it. Otherwise I like this entry.
Thank you for your feedback.
I love the doodly art and the simple game loop.
The art style is great, by overexaggerating you gave character to the game same goes for music honestly! The audio settings should be a bit louder by default but nothing you can't fix in settings, well done ^^
Thanks for the feedback. Glad you liked it!
(My last game jam game had audio way too loud.. so I guess I still havent nailed it T_T)
Nice game and great take on the theme.
But I have a few suggestion. We should be able to look around with mouse. Also checkout minigame was way too fast. I was having a hard time to get it to green zone. With a little press it moved way too fast.
In my opinion at the start of game or day, 30 seconds is too little to arrange all stock in shop. I wished it would have been 5 min at least as it was difficult to move around with the help of mouse.
Apart from that nice game :)
I love the art style:D
It was a fun game and it seemed fitting that my playing ended after I got frozen behind the cashier table and 100 customers materialized so fast I got clipped into the wall. glitching like that in any other art style would not fit. reminds me of baldi.
They knew you were selling uh, Cold Ones, or Jen and Berries Ice Cream, or uh Breadshake.. You're lucky they didn't overflow into your house!
Glad you liked the game though.
Very interesting game but I'm a little dizzy 3d can't play for long T.T
Thats a shame
It took a while to get used to the controls and figure out what the game wanted me to do. Once I did though, I enjoyed it a lot. I would love it if there were more things to do during the parts of the game where the store opens up
really good game only thing is the writing font could have be custom and not a basic one other wise exellent game really enjoy it !
That was fun! The art is fun and goes along well with the game. The scanning minigame was a great implementation
A bit weird but I like that! It works how it should I guess :D
Good game. I find issue in exe file: every second issues errors. Try to change position of child nodes, it should help. Specific visual, that i found interesting. But i dont understand how it fits the theme. Good luck!
Love the graphics :D this is a realy jam feely game, you concentarted on the important stuff and got that thing to run :D
Great job!
Sure did, Jupiter19
Thx Bob6jx