I'm sorry I hate platform games because I'm not good at them. What I did see of it is a good start and would only suggest eliminating the walk function because you basically end up pushing shift all the time.
adelcore
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I'm sorry I hate platform games because I'm not good at them. What I did see of it is a good start and I think with some more time would be a great game. This game begs for coins or enemies to make it more interesting. The player is a little slippery so sliding off a landed platform is frustrating. Also the camera lags enough that it's noticeable. A LateUpdate or FixedUpdate on your camera controller might fix this.
The gecko is my favorite! My main suggestion would be to trim the radius on some of your sounds, like the gecko actually took me awhile to find because I heard it almost at the start of the maze when it's actually up by the temple. I like that you had me checking everywhere for little things. The dialog pieces are great and you have some cool features. Great start!
This is fun even for someone who hates platform games. The movements all respond as they should without being overly slippery or jumping oddly, really good job there. I only had a slight issue going up and down ramps/stairs, it seems you have to jump through them? I would have liked to have had some enemies besides the traps but that is for another time.
Great game! With the map and a little luck I got through the tower. There needs to be a little guidance where the walls are in there to make it feel less like you are completely blind. I don't know how this would be accomplished without showing the entire map though. Maybe some kind of a fixed light on the player? I like the boss fight and love the storyline. I only discovered about half the coins though probably due to skipping the enemies in the tower.