Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

InfiniteView game page

A quick platformer about insanity in a underground ruin. W and D for movement, and Space to jump.
Submitted by emersont — 1 day, 3 hours before the deadline
Add to collection

Play game

Infinite's itch.io page

Results

CriteriaRankScore*Raw Score
Emotion / Mood: The game has an emotional impact.#43.4563.563
Personality/Narrative: Characters, dialogue, plot, and other story elements.#53.8203.938
Overall#83.5173.625
Environment: Art, level and enemy design, placement and pacing of challenges.#83.5173.625
Gameplay: The game is fun to play and engaging.#93.3953.500
Theme: The game creatively uses the Jam’s Theme.#93.8814.000
Originality: Your game presents very fully original concept.#103.5773.688
Game Feel: Feels good to perform actions. Controls responsive and satisfying.#103.0323.125
Determination: You clearly challenged yourself. Not an easy game to make.#103.4563.563

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Sources Cited
For the background and main assets - https://assetstore.unity.com/packages/2d/environments/2d-platfrom-tile-set-cave-61672

For the main player character - https://assetstore.unity.com/packages/2d/characters/hero-knight-2-168019

For the bandit that is dying - https://assetstore.unity.com/packages/2d/characters/bandits-pixel-art-104130

For the angel and column - https://assetstore.unity.com/packages/2d/characters/gothicvania-church-pack-147117

For the background music - https://assetstore.unity.com/packages/audio/music/fears-202495

Title Screen - Made From Adobe Express with AI Text to Image

Your Name (Required for CSC 355 Students only)
Emerson T

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I dont know if it was just me but i really could not make the first jump like 70% of the time, the jumps were inconsistent and they literally could not reach the platform (like if i jumped in place you could see that i could not get the height possible). Im not sure why this is but it seems to be a bug because after refreshing it would sometimes work but only for the first life you get. I wasnt able to make it past the second platform because of this and it was very frustrating with the inconsistency

Submitted

I had a similar experience at first. Then I realized that if you hold the jump button instead of just tapping it, you jump higher.

Submitted

The game was very interesting and I thought the effect of having the game "loop" like it did was pretty cool.

Submitted

I really enjoyed the atmosphere created by the music, graphics, and dialogue. They all worked really well together to create a sort of slightly dark, contemplative mood. I think the shaping of the player's jump could be improved. Additionally, some of the checkpoints were pretty far back and the camera was slow to reset, which made resetting feel like an interruption of gameplay. Overall, great game!

Submitted

i liked the platforming, and the characters you chose. the wounded warrior with text kept the game interesting. like time was looping or some other mysterious event was happening.

Submitted

Nice job overall. I did feel that the game was challenging, I am not good at these type of games lol. Good use of obstacles, and I liked the environment. I do feel that the game would be more fun with enemies

Submitted

Nice job, the controlls feel really good and the animations look really good! The background music wasn't working for me but otherwise well made!

Submitted

I liked this game. the environment and sequence of the obstacles were fun. Controlling the player was a little bit challenging form, but I liked the idea of restarting from previous stage. The scenes with the dialogue was fun but the obstacles were repetitive some how. Overall, it was a nice game.

Submitted

I really liked this game! The story is wonderful and definitely creeped me out a little bit, which is good! I just wish there was more to it or an ending instead of just the last "help" platform.

Submitted

I don't know if this is actually beatable, but I did enjoy the concept of an infinitely looping platformaer. 

Submitted (1 edit) (+1)

I'm sorry I hate platform games because I'm not good at them.  What I did see of it is a good start and I think with some more time would be a great game. This game begs for coins or enemies to make it more interesting.  The player is a little slippery so sliding off a landed platform is frustrating.  Also the camera lags enough that it's noticeable. A LateUpdate or FixedUpdate on your camera controller might fix this. 

Submitted

Neat concept! Are the levels just randomly generated as  you progress or is their a catalog of platforms. I think it would interesting to add some sort of other objective like coins to collect or enemies to avoid. As after the first few levels it gets repetitive without some other objective to go for.

Submitted

I liked the concept agree with luna gives a horror vibe, the gravity/speed of falling  was way to fast, you jump and immediantly fall suggest tweaking it so it matches your other movement and the camera lags behind.
Just need ome adjustments to get the feel right. 

Submitted(+1)

This definitely would make a great opening to a horror platformer type of game, if such a genre exists. It has a good foundation for some a little haunted, a little creepy, potentially playing with your perception. It's a great start!

The jumping was a little clunky at times, I wasn't a fan of just how fast you seem to fall when you let go of the button, and the camera seemed to be a bit delayed behind my movements/respawning, but overall not bad, just unpolished.

Submitted

There seems to be an issue with the music as it is clipping in the later half of the song.

Camera feels sluggish, it would be better if it were more responsive to your movement. Otherwise a very short platformer.

Submitted

I think that might have been a neat effect. I noticed that too, but when I went back to the left (I couldn't figure out what to do past that platform), I noticed the music got better, and then when I went to the right again it clipped again. I think there may have been some gradual and subtle scripted distortion to the music as you approached the mystery there.