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AdiPatil

37
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4
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A member registered Jun 14, 2021 · View creator page →

Creator of

Recent community posts

Holy shit this is so well done. Great concept as well. Really enjoyed it!

Super cool idea, one of the best i've seen so far. Haven't played it yet unfortunately due to the size, hopefully I'll try it soon

One of the best concepts and executions i've seen so far with great art to boot. Only wish the npc movement speeds were a bit faster to minimise passive wait times, and the jump triggered without delay. Other than that its really good

Its pretty fun. Good job!

I enjoyed it. Only criticism is that the font is not very clear to read due to the small screen size.

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Great Idea and execution. The controls are a bit janky and it gets difficult to select someone when they are all bunched up offstage. Also maybe there can be a lose condition like when happiness goes to zero the audience leave. Still I really enjoyed it

Great art and idea. I would love to see it expanded where the phone manipulates the owner by hiding messages from others and stuff 

It's brutally hard and very well made for the short deadline. Considering how much you die I think it would be better if the level restarted instantly. Not sure how well it fit the theme tho still very enjoyable

Its beautiful. I have no complaints

I enjoyed it. Only wish there was a restart button so I didn't have to reload the page every time

Simple but fun gameplay loop and amazing art. I really enjoyed it!

Its fun and has potential. I couldn't get anywhere close to the hero haha

Nice idea. Starting from the beginning every time could've gotten frustrating but it wasn't a problem because the levels were too few and easy. I wish there was more difficulty.

This is really confusing without a tutorial, im not sure how to earn cans or if mario is supposed to move this slow 

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Really nice visuals and voice. Interesting concept but mechanically it plays similar to any CYOA game. 

It's a fun game with great presentation. My only nitpick is that the concept is cool thematically but if everyone's role is being done by someone else it kinda becomes the same thing. I wish had more impact on the mechanics. Other than that its great

God tier presentation. Loved it!

Interesting concept and great art

Beautiful art. It seemed kind of weird that he just teleports to hide. Maybe something like a flashbang would be more fitting ? 

Nice to see another take on minesweeper reversal. I wish I had the patience to figure it out haha

You can check out my game if you want :) also minesweeper reversal 

I did haha. I thought mechanically it wasn't much so the difficulty would add something, but since I was the one making it I kinda got used to it and underestimated how much others would find it weird. Thanks for the feedback

I had fun. The controls are good for platforming but a bit imprecise when hitting demons. Combined with the knife's short range i found them pretty tough to kill. Giving a bit more hitpoints to duck and less to demons would perhaps make it feel more fair. Also wish the it had a bit more accurate hitboxes and feedback when getting hit. I enjoyed how the demons chase you, it adds quite some challenge.

Also, if he ever gets the time please tell your duck to rescue my mine :)

Beautiful cover art. Wish it wasn't distorted in the actual game. The game itself is pretty cool. It would be more fun if it was more chaotic, as it is its pretty easy to dodge all cars. Also perhaps you can later expand it by making some  cars randomly target you. I personally always hit NPCs whenever I can. A timer visible during gameplay would also be nice 

Neat concept. As others have said the black hook needs to be telegraphed better. Sometimes the game would start with me missing one health because I spawned inside the black hook.  

I loved the presentation and it seems quite fun. Its a bit hard to learn, the initial tutorial should stay on until the player's input. Also I found it confusing how for example after adding 2 knights in a lane if i add another knight it somehow adds archer symbol too. It would be great the mechanics were explained more clearly  

Neat game. You should remove the blue fullscreen button if you can because it crops the game weirdly

Nice level design and concept. The camera is too sensitive and there is a kinda net that catches you if you fall off which makes getting to the end very easy. I think if you lose on falling it would make it more challenging and fun. Still its fun to try and and collect all coins

not the genre for me but I enjoyed the idea and presentation. 

Interesting concept. Unfortunately I seem to be having a bug where I can't play because everything is frozen and I can't move beyond a fixed area (unless that is the game ?)

Nailed it in all aspects! I agree that the lack of lose condition was kind of confusing but it was pretty fun despite that

Cool idea and nice execution. I enjoyed it.

Very tough. Good job on the hunter, his shots felt challenging and unpredictable but not too unfair. I managed to get 4 apples after lots of tries. Sometimes the apples appear and fall way too quickly, otherwise really enjoyed it. 

hell for mine and player alike 

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thank for the feedback. I too can't play minesweeper lol

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thanks for the feedback!

zombie conveyor belt. what else could you ask for ?