This combines 3 of my favorite things: lil guys, murder mysteries and logic puzzles. Also, jazz is there! Would love to play a full version of this with more guys and bigger parties. I think I'd also label the lightbulb -- I thought it was a hint button so it took me a while to figure out how to start.
anoddcarrot
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I'm obsessed with ducky pig!
Love this style of game and think the idea is there, but it was a little cumbersome to play. I think it would be nice to have the notebook of people info and maybe the map as a button that stays in the same place, or just something more easily accessible. It made it hard to keep track of my thoughts and things when I had to scroll over to the book.
What a delight! I'm a big Phasmo fan so I was really looking forward to playing this and it didn't disappoint. Really gave me nostalgia for my old brick of a gameboy. Can't believe you did this all yourself! Only thing I'd change is maybe button layout -- adding options for 'A' and 'B' to be on the right side of the keyboard to mimic the gameboy a little more.
Honestly, I'm kind of obsessed with this game. I LOVE the art and the minigames were so fun and creative. All the characters cracked me up. Really amazing job! (I did experience one crash, when playing against the guy on the table, but was so invested in finding out if the couch was real I replayed the whole thing to the end.)
Beautiful art and vibes -- everything flows really well together. It played very small in browser for me (Firefox) so it was hard to see some things. I wasn't able to progress past the first floor; I'm sure there's something I've missed, just can't find it! For that my only suggestion would be to maybe make items only clickable once if they're not plot important.
Room escape is my favorite genre and this was a good short one — nice to see one in a game jam! I enjoy the idea of having two different views that work together and the puzzles were nice, very Rusty Lake but sci-fi. I did have some trouble when the cursor would turn into the blue hand, its hitbox was sometimes a little off.
Definitely one of the most complete feeling games in the jam! Really addicting loop — kept saying "just one more upgrade" until I beat it haha Only critiques would be that there was no indication when you were hitting a stone you couldn't mine yet and I never had any incentive to buy torches because the headlamp was so good, so maybe headlamp upgrades instead. Either way, super fun to play!
I love games like this and think this is a great foundation! Had some trouble picking up weights at first and did accidentally click ok on a dialog I didn't mean to, but everything else worked smoothly. Fun voice acting! Would love to see it expanded on.
Nice work on getting all this done with multiple endings and submitting so close to deadline!
I LOVE this idea and interpretation of the scale theme — I would totally play a full adventure with these two. Not sure how you have so few ratings, it's a real gem! Maybe if you had your characters front and center on your thumbnail (like the end screen with the gnome riding on his shoulder) since they're very charming.
Only suggestions would be to have it so the giant could maybe drop a waypoint or tap the ground or something similar, especially if you added more levels later with increasing difficulty. And to maybe speed up the zoom in and out slightly. Would be a fun concept for a two-player system as well.
Not sure what your plans are for it, but would love to see it continued! Great idea with so much charm.
An amazing amount of work! Investigation-style games have always been my favorite and I think idea is fun and really well executed — with some cleaning up, more obvious discrepancies maybe, and more chapters this is totally a game I'd want in my collection. It's about time there were more fun and unique spins on the Observation Duty-style formula. Plus, it's cute and hilarious. Love it!
Love that the column shrinking/enlarging changes the structure of the column not just the size! As a total scrub, a reset button would be a nice addition rather than going through the menu, just for convenience. Fun stuff!
Heads up, on your itch page the tutorial says left click for both shrink and enlarge.
LOVE this idea of a god working with via the internet! Would definitely play a full length game about this sort of thing. Not sure I understand how my answers were influencing the points and what that meant though, was the goal just to top the god charts? Beautiful portraits (and was that distinguished gentleman telling ladies about cheese omelettes?) and environments. Fun dialog too, though it felt a little tiny and by the end it was repeating (assume this was a time thing!)
Intro with the dialog and music start are hype! User interface with all the information and goofy win screen also super fun (though they are cut off when in fullscreen for me). Love moving in the circle as a twist on Space Invaders and found the gameplay pretty smooth — think you could just have the ship auto fire however, as there didn't seem to be any reason to let up on the fire button.
The game is so cute I want to cry! Love the graphics, especially the fever stage — really has the vibe of those old PopCap games. Feels like a really fun mobile time killer, so if you do keep developing would love some more gameplay/challenge elements, but as it is now it's so fun and polished I really enjoyed playing it.
Agree that some of the RNG can be a bit tough in some card draws, but honestly any other changes I would note are so small (some text mismatch between fall vs autumn, wanting to be able to see what the details are on a plant after I've planted it) that I'm really just amazed at what you've put together in such a short time. I will for sure be revisiting this game any time I want to chill out with some good music and casual gameplay. Loved it!!