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AXX

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A member registered Jan 08, 2023 · View creator page →

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I really liked the selections in the beginning defining your playthrough. It was a little on the harder side to clear the floor and progress. With some more polishing on the combat (making attacks of enemies more clear/visibile) it would help a lot, but that is just nitpicking for a gamejam. Overall everything works together really well!

That is something I have not thought about, but would enhance the visuals and immersion. I will keep this thought for my next projects. Thank you so much for the feedback!

That is awesome to hear! Exactly this was my intention when developing this. I am really thankful you could experience this!

Love the art and the theme. I struggled a little with the controls, but great job on doing some unique movement! Could be really great with some more polish.

Such an aesthetic game. I really like the powerstreams and how the objects kept their velocity when you removed them. The player can use some creative ways to solve the puzzles!

The second mitochondira theme I encountered. I really like the idea. I had some troubles to understand the powerups, so I mostly went with random and it mostly worked out fine!

Oh damn, I totally didnt get that!

Interesting concept and a tough game. Maybe it wasnt my genre, but I really struggled on some levels. The difficulty made me play for way too long!

Interesting name you got for your game :D Funny dialogues when you try something stupid on a puzzle. I really like the art and the puzzles. Everything blends well together! Well done.

Fun game, that could be great with some more polishing. Boss took me some tries and once he was dead I didnt get to the end. Good job on the balancing!

I took me way to long to repair my gacha house haha. I accidentally managed to press strg+w while playing and had to restart. Maybe I should pay more "attention".

Great concept. Even after a while it still want easy. Perfect challenge and nice to play!

Awesome visuals and soundeffects! Incredible level of polishing for a gamejam!

Awesome 1-bit visuals. Such a polished game for this amount of time!

Hilarious game. Really had to smirk at some of the employees descriptions.

Really cute game. I love the idea, but after a while I felt a little weak and missed the big boom, when I attacked with a big stack. Otherwise I really liked how the surrounding objects can get faster and slower :D

Awesome concept and visuals. Game was hard for me to play on a small keyboard without arrow keys, but I am probably a minority. Still had a blast!

At first I got annoyed that I couldnt stand still and shoot, but it somehow perfeclty fit into the game. I really liked the boss fights and the overall pace. Well done!

I already followed your development journey. Awesome what you have created. The atmosphere, the upgrades, the tweaking of the block ability. Great game!

Love the speed! Nice immersion on the tempo (could even be too good cause of motion sickness).

I love the concept of games inside a game. I didnt figure out how to look through the notes to see all objectives. I think I was able to complete all of them tho. Cute game!

Glad to hear that it can be played a bit longer! I do really appreciate it. Thank you.

Awesome art, great idea, smooth execution. I have no idea what could make this better!

Well executed idea. Love the elevator environment and music. Screw the Big Boss!

This is an insanely cute game. I love the puzzles, even tho I couldnt figure out all of them. One of my favorite games so far!

Thanks for playing. I was thinking about putting more informations, but I hoped people would be able to figure it out and apparently it worked for now!

Love the acceleration you can get. I wish I could see some "speedrun" of this. Great take on the theme! 

Really cute art! I missed some staff to bark at in the labyrinth at the bottom.

Thank god there was a option for the y-axis. Was awesome to destroy everything and flying around with the grab mechanic. Hilarious artstyle, love it.

It was hilarious when I could shoot enemies while the gun pointed at my head. Funny art and fun game. Good job!

Nice combinatorial game. Some restrictions didnt let me shoot the person I wanted, but maybe I understood something wrong.

Funny story, great idea. Nice game! Green ghost was really helpful :D

Thanks to your first comment I managed to start the game. I took me some time to understand it, but the gameplay is awesome. Great idea with appealing visuals, but it is hard to understand in the beginning.

Love the style! It is insane what you have pulled off. Nice one.

The movement felt great! Totally can see me some high speed runs on this. Nice one.

Such a cute little game! The last breaker also took me some time. I think a little bit more time would have helped. Great job!

Good take on the theme! I felt it took way longer to get to gas than to hydro or wind which made the beginning a little too click intensive.

Could totally play more of this! I only wished I could reorder sometimes, but thats for sure makes the game also more "challenging". Great game!

The game perfectly fits the theme and I really like the idea of running out of power. Great game with some nice puzzles!

Thank you. Yes the game showed me how hard it is to balance!