This was really fun! I love how you didn't just have it follow the cursor and made it have to be close to the mouse. Also really dig the music haha
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Chasing Cheddar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music & Sound | #5 | 3.769 | 3.769 |
Graphics & Animation | #5 | 4.462 | 4.462 |
Fun & Design | #6 | 3.846 | 3.846 |
Overall | #7 | 3.788 | 3.788 |
Focus & Theme | #7 | 3.962 | 3.962 |
X Factor | #10 | 3.615 | 3.615 |
Technical | #32 | 3.077 | 3.077 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did your team implement the focus (and optionally, the theme)?
The focus is used as the main gimmick, speedrunning. The main goal of the game is to beat all levels as fast as possible. The theme is used in the form of the cat, which the mouse has to escape if it takes to long in any room of the house.
Team Size
Pair (2)
Will you continue work on the game after the jam?
Undecided
Which diversifiers did you use, if any? (optional)
Animal Characters
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