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Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did your team implement the focus (and optionally, the theme)?
The focus is used as the main gimmick, speedrunning. The main goal of the game is to beat all levels as fast as possible. The theme is used in the form of the cat, which the mouse has to escape if it takes to long in any room of the house.
Team Size
Pair (2)
Will you continue work on the game after the jam?
Undecided
Which diversifiers did you use, if any? (optional)
Animal Characters
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Comments
- As a rat lover, I approve of this game!
- The music is very very quiet but I can tell its really good so I suggest turning it up so you can let the music shine!
- I loved how the levels were designed, very cute and cozy
- When the cursor would go off the map, it still caused movement for the little rat which caused some issues with getting caught by the cat or just stopping movement completely. Fixing this would increase the game's fun tenfold!
- I like how challenging the cat is honestly. It forces the player to develop a strategy on where to grab what cheese so they don't get cornered by the cat
Great work!
Oh my god! This is so cute and fun! The mouse controls (literally) are very unique and fun, the sounds are so silly and I love the gameplay!
I have a few gripes, though.
Overall, I love this game. I enjoyed playing it. <3
P.S. If you have time, do continue working on this for a full commercial release. I know I’d buy it.
This could easily be expanded into a full game! The graphics are really beautiful too! Well done!
Cute game! Cheese noming and screen transitions were really cool!
Cool concept beautiful graphics, but it's very hard to control the mouse.
This is amazing! I love the way you used the theme and the movement was really satisfying to run around the rooms. And you built so many levels for the short amount of time! I managed to get through them in 02:02 minutes 😅
Looks great and well polished.
The disk around the mouse, make it sometimes hard to move. I was thinking the mouse was going in direction of cursor, but in fact it goes where the cursor is (avoiding obstacle if needed).
SFX/Music/Graphics are good.
great game!
Everything is at a high level! both the idea and the implementation are wonderful.
Really nice visual style, it all felt very clean. Very impressive for a first game jam
Awesome presentations, love all the hint like arrows, animated cheese, audio clues, everything is use full when got chased by a cat. Sound and environment fits very well.
Love the isometric maps, good choose for this type of movement.
Great game. Little hard to control with the mouse positioning. Saying that, I have a touchscreen monitor and it actually worked really well with that. It was more intuitive moving the mouse around with my finger on the screen. Could be quite a good mobile game perhaps.
Excellent game, a little hard to control the mouse. But really fun. Great Job
Really cool entry ! Especially for a first jam !
Loved the sprites and the whole visuals of the game.
The controls were a bit surprising but super intuitive though not always coherent. In some levels the mouse would stop as soon as the cursor got out of the circle or would get stuck on a wall if not properly steered, and in other levels it would auto navigate perfectly to destination if you just put your cursor on a cheese.
No bug to report apart for some small collision issues (which is perfectly normal & to be espected in a jam :) )
You guys did a great jobs. Congrats !