Play game
The Repair man, Cometh!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Interpretation of the Theme(s) | #2 | 3.857 | 3.857 |
Game Mechanics | #7 | 3.571 | 3.571 |
Overall | #8 | 3.571 | 3.571 |
Design | #14 | 3.286 | 3.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I really enjoyed the game ! Cool music too ! But i've got some little thing to tell :
The movement was so fast and kinda illogical . Some texts just spawned and disappeared I dunno how shud i read them XD. And for some reasons i'm stuck there.
But overall i really liked it . Art style was cool too !
sorry about the text. I was set to disappear when you pushed a button. I think the issue is that you’re kinda always pushing a button. I’ll fix that. Thanks for playing!
Loved the introduction of the screwdriver as a multipurpose tool to navigate and complete objectives - thought this was really well put together. Thank you so much for participating!
I loved the style and mechanics for this game! The screwdriver felt really cool to use and get around the environment. My guess as to why the screwdriver may be glitching in and out of walls is that its collider is interacting with the walls colliders and causing weird behavior. I could be wrong about this, but a potential fix might be to disable the collider of the screw driver upon recall and then reenable it when throwing it again. Other than that, this was a solid submission. Congrats!
Thanks for feedback. I disabled the collider for the layer mask the environment is on. It only remains on for the layer the enemies are on. There was plans to put in an enemy with a shield. You could only kill it will the screwdriver on recall, didn’t have time to get it in there.
very cool game, great job basing so many fun mechanics around the screwdriver!
Super cool! Love that the screwdriver was so multipurpose. I did notice a few bugs where the screwdriver would get stuck in the ground or a wall and glitch out for a bit. I also seemed to be able to jump super high if I spammed it under the player while jumping.
I think with a bit of bug fixing you've got yourself a very cool idea! Well done
I built in the recoil for recalling the screwdriver. It is additive to your jump height. Intended to reward timing. Thanks for playing!
Very fun, I loved it when I discovered in the second level that I could continuously use the platform to practically climb any wall.
thanks! I glad you liked it.
Nice and fun platformer... Using the screwdriver as a platform was a smart idea
Thanks. I have had this as an idea for a while.. Just worked out.
The concept of a platformer with a multitool is interesting, having to use it to fight, progress obstacles and repair things. Who needs thor and his lame ass hammer when you have repair man and his insane killer telekinetic screwdriver
High Praise. Greatly appreciated.
buen juego
Gracias, me alegra que te haya gustado.