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chefal

77
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5
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7
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A member registered May 06, 2020 · View creator page →

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Awesome game! I can tell you put a lot of time and effort into it. The game included so much in terms of music, sound effects, and a fun level design! I like this game's interpretation of the theme too, everything is green even your gun!

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That intro was hilarious! What a cool surprising game. I hope to see more of this! Also, I remember your game unpacked from gwj #24! Glad to see your team still at it!

thank you for the feedback :)

It's really hard to clear that first jump! I enjoyed the fast pace of the game and how it immediately restarted with that music. It could see this turning into an infinite runner!

A fully voiced 3d game! What a cool game. I love the graphic style and the boat feels really boaty!

I liked the graphics and the sound quality a lot! Shooting the enemies had a nice feel to it. I wasn't able to kill the boss because I didn't understand the healing mechanic until after fighting it, but overall I thought this was a pretty fun game.

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"Woww" - My highscore was 1481! I really liked this game, the graphics were the perfect retro 3D with some really nice looking  and varied plants, also the mirrored matching mechanic was challenging but fun!

Very good take on the wildcards! It was easy to know what to do based on the graphics.

I love the exponential nature of the game. Buying upgraded equipment and watching as your earlier investments compound. There's also an amount of nuance, once you buy too many of one thing, the price goes up, but then once you buy enough of the next level up, the price is so high that it makes sense to buy the lower-level item again (hope that makes sense). I do wish that there was a way to get more points per click, because clicking becomes useless once you buy even a couple trees. Nice job!

i had fun with this. The art was nice and I liked the spin on the endless runner, collect orbs and kill monsters! I think more audio and some platforming niceties like coyote-time would make this even better!

Congrats on your first Godot game! Some things that would have really helped this game would be:
* capturing the mouse
* some sounds when the ball collides
* some indication that you've completed the level, when I landed in the hole I thought I had died and restarted the level

I like the little robot! I'm not sure why I kept dying, I collected a lot of scrap but i'd still die at the end of the day.

I like the idea a lot! Routing the colors is fun and has a bit of challenge to it. The first time I merged 2 together was a really cool feeling. I did have some trouble understanding the UI and how to pick which piece to use.

I like the graphics and the level variation, also the music fits the game type. I can't figure out what i'm supposed to do though, are we building for a purpose or is the building more for cosmetics? 

I like that you made a hex-based game! I thought to make a similar game but didn't have the guts to attempt a city builder for a jam. Great job! I also liked the graphics and the color scheme. They're simple but they work and don't look bad. I did have some trouble understanding what I was supposed to do.

Well done! I liked the art a lot and the puzzles were interesting. It was a bit difficult sometimes to jump up the alternating platform walls due to the hitboxs

very fun! The movement and grapple were really fun to play with. I also like that your character sticks to the walls. The menu doubling as a tutorial area was a great addition!

Thank you for your feedback :) I do agree that the targeting is a bit challenging. Thank you for also mentioning mobile, I hadn't thought of this but it could be a useful project to get my feet wet.

thanks for following up on the sound issue!

Thank you for playing my game! I appreciate all the positive/negative feedback. I was not aware of this crash so I'm glad you've brought it up. It's likely due to some state machine/timers referencing an already freed object. I always have those types of issues with gdscript. I only learned how to use is_instance_valid during this jam.

That was really fun! I liked the falling animation and the combat felt fun and tight. I do wish it had a bit wider collision boxes because man am I bad at timing my jumps!

Thank you for playing my game and thanks for the constructive feedback, I will focus more on my controls next time!

I liked your puzzles and your art! I also thought the overall theme was really cut. I think I got caught in a loop on one level where i'd finish the level and just get restarted, not sure if it was a bug or if I was doing something wrong. Either way,  I enjoyed your game!

I'm glad yall liked my fences :) I spent a lot of time getting the preview correct but I'm so glad I did it. I would've done so much more given more time but you know how it goes!

Great job on the art and sound! I also liked the theme of the game, its important to remember what it takes to keep the household running.

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The controls were tight and platforming felt great. Also every little thing was animated and juicy which made the whole thing feel really polished. Nicely done!

Your game had a really cool atmosphere and the art was really beautiful. Great job building a game as a family!

I loved this! The art/animations and the environment were so cute, everything felt cohesive and professional. The platforming part was difficult but felt fair. You even managed to include dialog and quests. I really enjoyed this one!

I loved the narration and the foxes were very cute :) 

Beautiful color palette. The flying mechanic was smooth but also did feel kind of slow. The music was also very peaceful :)

The pixel art was really great, especially the character!

It crashes for me as soon as I pick a bread. Do you have issues when you test your exported version or is it just my machine?

I really loved the animations and the effects when attacking. You've got a lot of really great game juice in here! You also got a lot done taking into account the different characters and abilities, etc. You've done a really great job!

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The dog's art and animation are so cute! He lives his life for the pets and the scritches. He's a real good boi :)

Nicely done. I played through it twice, I like the element of choice in the game. I don't want to give too much away in the comments but I encourage everyone to check out the endings!

I really like the color palette chosen, I feel like i'm going on a walk through the forest! I couldn't get through the game on my playthrough, I got to a door that I couldn't figure  out how to open.

Congratulations completing your first jam! There were so many bullets that I had a lot of trouble cleaning tables or walking around, but I liked the concept. Try to add some screenshots and more marketing material so we know what your game is about!

It was hard at first but I liked the animation and controls. This is another really interesting take on the family game mechanic. I also think the narration is a great tutorial!

I love your lil animals :) They're so cute and fun. I feel like the overall aesthetic of the game was great and the controls were solid. I think it would be helpful if there was an indicator for if an animal is selected. Great job!