Thank you so much! I really appreciate your feedback and I'm glad you enjoyed my aesthetics. I plan to keep working on this and seeing where it takes me. Thanks again for the follow! Cheers!
Chereb
Creator of
Recent community posts
Incredibly tense. I was getting nervous as soon as I saw the mannequins. The aesthetic was outstanding and I love the low poly visuals. The classic art that was pixelated was really fun. I love the way it gets progressively creepier until the game closes itself. Honestly sublime!
I should tell you however, I got the note about activating the hint menu, and I wasn't able to do this without pausing the game too. It didn't effect my enjoyment much, but I thought I should let you know.
I really enjoyed the characters in this game, and they feel really well developed. The game made me feel a sense of dread (in a good way), and I appreciate the aesthetics a lot! I should let you know, I did encounter a couple glitches with Lia when she's following behind you (she would float), but nothing that hurts the experience. Very sublime!
Thank you, I really appreciate it! I did have a lot of fun making it and I'm glad that translated :)
Yeah I think you might have a point about the narration, I was a little too concerned with people getting lost while playing. I think the next iteration will be a little more hands-off with the guiding text. I think part of it was just me wanting the experience of creating my own font lol
https://itch.io/jam/scream-jam-2021/rate/1245007
I have had a lot of fun playing all these different games and getting feedback on my own. This is the first time I've developed a project like this on my own and it was a great learning experience. Everyone is really nice and its amazing to see all the talent out there.
I balanced developing this game with my day job and a vacation, I spent two days drawing frames nonstop and then experimented different ways of digitizing them in. It was pretty interesting! I had a lot more I wanted to do, but maybe I'll develop something more.