I enjoyed a lot this game! very good map design, it is quite challenging and fun. Hope you add sounds and music in the future to improve the playing experience
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Catacomb Creeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creative use of art assets | #115 | 3.632 | 3.632 |
Engagement | #154 | 3.579 | 3.579 |
Overall | #160 | 3.456 | 3.456 |
Overall polish | #251 | 3.158 | 3.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Awesome idea for a puzzle game, I really like that later on you get back to parts you already made to cross over it safely. Only issue had is sometimes I got stuck and returning to a flag never really helped so maybe making it a bit more forgiving would be an idea. Perhaps it's an idea to let the player recover energy in some way if they run out. (Of course there could still be a hard mode)
This is a great concept and the use of the helmet as mouthparts/flower is cute.
Quite a challenging puzzle game! Loved it! It takes some time unitl you realise how much are able to optimize your route. Cool screen at the end too! I only got 64 coins though :(
Very tight mechanics wise. Really fun and challenging MAYBE TOO CHALLENGING! If you make a single mistake its very hard to progress hahaha. Good work Breo :D
More depth to it than initially apparent, has a feeling of trial and error I enjoyed! It has a minimalist sort of beauty to it, and I love puzzle games that aren't "pass or fail", but rather a degree of success. Would've been nice to see "percentage completed", or at least "X coins out of Y".
I loved this game! It was a lot fun! I would never have guessed the game used Kenny art assets if not for the attribution. The screen scroll really added to the retro look and feel. If I had to reach for one critique it would be lack of sound and music but it might also be an issue with Unity player? That is fairly nitpicky though and I didn't really notice it at first because of how engaged I was with the game. If this ever gets spun off into a commercial release then I would absolutely buy it. Definitely play this!
Really nice puzzle game, it's a little bit to hard in the beginning in my opinion, but nevertheless very well made and nicely polished especially for a 48 hour time limit.
Very creative reimagining of the tileset as a vine with a head. Nice puzzle element of water management and efficient movement patterns.
Excellent puzzle game. Really hard at the beginning. I needed time to figure where to go and out how to move most efficient. I miss some sound and music. They would make a much better game experience. Overall a good game. Well done! :)
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