Really impressive effort for 5 days and this being your first shot in Godot! Well-developed game with lots of elements, grade-A pixel art and pretty polished overall! I couple of minor notes: I did keep swimming out of the top of the screen, and you could consider adding the arrow keys for movement in addition to aswd - but these are super small details. Great game overall, I had lots of fun playing this one!
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in too deep (old)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #121 | 2.858 | 3.500 |
Audio | #121 | 2.449 | 3.000 |
Fun | #131 | 2.449 | 3.000 |
Theme | #136 | 2.654 | 3.250 |
Overall | #143 | 2.449 | 3.000 |
Originality | #145 | 2.552 | 3.125 |
Controls | #150 | 2.245 | 2.750 |
Accessibility | #162 | 1.939 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.2
Wildcards Used
Give Me a Minute + Memory Lane
Game Description
Collect treasure, upgrade gear, and swim farther down into the void
How does your game tie into the theme?
void as in lack of light, the darkness is a major mechanic in how the player can find(or not) treasure, and find their way to the bottom
Source(s)
maybe later
Discord Username(s)
inkkles, lexon
Participation Level (GWJ Only)
0
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