Great game! The combination of mechanics and art style is really unique and well-executed.
David Cabrera
Creator of
Recent community posts
Game Jam Stats
These stats are based on 204 of the submissions, as there were 10 that unfortunately caused issues during the scraping process.
Game Engine
- Unity: 77
- Godot: 66
- Construct: 17
- GameMaker: 14
- GDevelop: 10
- Unreal Engine: 10
- Pocket Platformer: 1
- Java: 1
- Javascript/HTML: 1
- Phaser: 1
- Flowlab: 1
- MakeCode Arcade: 1
- Stratium: 1
- Turbowarp: 1
- GB Studio: 1
- RPG Maker: 1
Typed Word:
- AIM: 63
- DUCK: 41
- CHOICE: 34
- FLOAT: 27
- GROW: 25
- VOICE: 14
I loved the crazy idea of combining a farming sim with bullet hell – the unexpected pairing worked surprisingly well. The initial feeling of powerlessness transitioning to unstoppable space farmer was incredibly satisfying. However, I did notice the bullets felt a bit 'sticky' to the ship.Still, the overall concept is brilliant and genuinely innovative.. Fantastic work!
This was a really enjoyable little platformer! The core mechanic of gliding and turning to stone is cleverly implemented and creates some satisfying puzzles. I especially liked the sound effects at most. My only minor critique would be that orbes looks like a coin and i always want to collect them :| . Overall, though, a great entry! Well done!
Muy buen juego y muy entretenido, quizas sea mejor empezar con un tanque y que los otros sean desbloqueables y asi darle utilidad a las monedas. Ademas deberias considerar alguna forma de obligar a que el jugador se mueva, ya sea con una mejor IA de los enemigos, que la salud no se regenere con el tiempo sino con algun item que haya que ir a buscar a algun lado, ya que si te atrincheras en una esquina es muy facil.
Este juego tiene mucho potencial espero que puedas seguir actualizandolo y mejorando.
Good game, i would like the shield moves independent of the player, like a stick. And there is a bug with the scores, every time i start a new game the scores starts from where i lost the last game, so i started a game with 5000 points. The idea of the shield broken after a few hits sounds nice too.