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A jam submission

Unfinished ProjectView game page

A game I made while trying to learn unity in more detail
Submitted by daistic — 1 hour, 36 minutes before the deadline
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Unfinished Project's itch.io page

Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
DUCK

Which game engine did you use?
Unity

Will you continue in GDKO if you were selected as a Wildcard?
maybe

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Comments

Submitted

when you finnish change title. Good Game.

Submitted

Fun little game with an interesting mechanic. Nice job!

Submitted

Very clever. I hope you decide to continue. You have a very good sense of pacing in your story telling however brief :)

Submitted

Interesting mechanic to disable and enable different components, but how it was told probably should've used a bit more time in the oven. The graphics were simple but it fit with the rest of the game well.

Submitted

Really enjoyed the core mechanic! The ability to  'swap abilities on the fly'  was very well implemented.

Submitted

So cool, and a good game to expand on. I love the idea of you slowly building together a fully complete game! :D

Submitted

GREAT idea with memory slots! I hope you continue development in farther rounds or after the jam!

Submitted

Nice platformer, this reminds me of a game called Evoland!

Submitted

I really like this game! It's definitely unfinished, but I would love to see more. This has the potential to be a really cool little game!

Submitted

I expected this to be more unfinished but this was surprisingly good. The game is funny and the upgrade system is almost like a parody, I love it. Has a lot of potential as well, I need more.

Submitted

This was fun and felt complete and incomplete at the same time lol. Will play it again later

Submitted

I like the concept, like an action platformer version of Evoland. I think this idea could go pretty far.

Submitted

its really fun. I would like to see it developed further.

Submitted

Fun game! Even though it's unfinished, I still liked the mechanics and how they worked with the game. Managing the abilities was also fun, deciding which ones to use. I think this is an interesting concept!