Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Rubber NinjaView game page

You can always bounce back
Submitted by PaintedMonk7 — 16 hours, 53 minutes before the deadline
Add to collection

Play game

Rubber Ninja's itch.io page

Results

CriteriaRankScore*Raw Score
Would you like to see this game idea developed further?#413.7063.706
Did the secondary mechanic complement the core mechanic well?#443.5293.529
Overall#573.4593.459
Was there a sense of progression?#583.2353.235
Did the game align well with the task?#773.5883.588
How well implemented was the core mechanic?#973.2353.235

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Type one of these words: AIM - DUCK - GROW - FLOAT - VOICE - CHOICE
AIM

Which game engine did you use?
GameMaker Studio 2

What are your pronouns so I know how to refer to you in the videos?
He/Him/His

Will you continue in GDKO if you were selected as a Wildcard?
Yes!

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Fun mechanic! I can't help but feel like the jump is less useful when you have the ability to teleport to the knife 😅 and I'm not sure the advantage of throwing it quickly? Maybe you'll add some tighter timing on later puzzles. This was cool, good job 👏

Submitted(+1)

Very good game with a lot of potential, the only problem is some collision do not match with the sprite shape

Submitted(+1)

Well it was short like it said in the title. I couldn't for some reason get the slow? knife to work at all as it just kept moving at the normal speed. Some collisions were either a bit too big or apparently none existent (specifically on the last levels top row's bottom). Could easily be expanded with more levels and maybe some more mechanics.

Submitted(+1)

Lovely idea! Good work! :D

Submitted(+1)

Love the idea for this game, it's very fun to throw it fast and then teleport at the right time!

Submitted(+1)

I think that the two mechanics work well together. I like the choice in power to throw the knife and can see a lot of potential puzzles/action using that in the future. Great idea and good work implementing it.

Submitted(+1)

I liked the game and the mechanic. I wish the knife could move faster. Great mechanic otherwise!

Developer(+1)

Thanks for playing! I should have added this inside the main screen, but the longer you hold down left click, the faster the knife will fly when you let go (thats on me, def should've wrote that somewhere lolol)

Submitted(+1)

ooh I will check out the game again with my new found knowledge lol

Submitted(+1)

A very clever, if short game :) How good was the throwing / teleport mechanic....? I forgot I could jump and was stuck for like 2 minutes until I remembered that I could just hop to the next block. ( I might just be tired) Good job, keep it up!

Submitted(+1)

This game has a really strong potential to become something awesome! Throwing knives at Mach 3 and timing teleports is genuinely so fun It's hard to explain. I really like the Stanley-Parable esc narrator you added! This game somehow managed to throw some of my favorite game mechanics in blender. Needless to say I enjoyed it!

Submitted(+1)

I thought that was fun!

Submitted(+1)

I liked this a lot!  Your mechanics felt really well defined, and bouncing the knife around and teleporting to it was a lot of fun.  Great job!

Developer

Thank you so much!! I really appreciate the feedback :)