The invincibility was intended! .... though indeed i made it by accident
It also does reset the invincibility timer so you can get hit multiple times quickly if you abuse it
I see the problem with the difficulty definetly, thank you so much for pointing it out
Dreamofsheep
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It's from the game engine i used
On the game page it says "no royalties aside from what you paid for the ost" , i assumed it was fine as other games used it
It's number 16 from here : https://store.steampowered.com/app/2561350/Shooting_Game_Builder_Soundtrack/
The camera flows smoothly and the boss is great!
The main mechanic healing you is a bit abusable
Also the one pattern that shoots at the sides and tries to trap you , with a little cost can be basically ignored which i found by accident.
Still very cool , there's not many 3d entries in this jam and this seems the most polished of those i played so far
Got to around 1.7M on the normal mode , it felt a bit like the score didn't go down that much when you get hit (or at least you can offset it well with the multiplier) so this may have been cheesed a little,
That said the game was fun ,the bosses are cool (the first rotating one especially, as it gets close to hitting you at the edges) and i like the frenzy mode a lot
as everybody has said the game has cool art , the couple of frames of animation you added to everything made it feel a lot more alive and enjoyable to look at.
The game itself is also fun with you having to miss civilians on purpose (though i'll admit on hard it is a tad overkill) and helicopters coming in as a distraction if you overdo it
Thank you for adding the boss rush, it makes it easier to see the entire game, my favorite parts was the godzilla segment.