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James Ridley

71
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A member registered Oct 19, 2018 · View creator page →

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Thank you! Glad you enjoyed it!

Great concept! I liked the overall look too! The slight delay in the attack makes it difficult to fight occasionally, and there were times when an enemy's drop appeared within a wall and I couldn't get it. But I had fun with it!

Really clever concept! Took a few tries to really understand it but I enjoyed it quite a lot! 

Really liked the cute visual style! I also liked the little shortcuts and optional paths you could take by exploring. Nice work!

Great stuff! The combat was fun and I like the idea of recombining your little robot as you play! :)

A really fun concept! I like the risk/reward of sacrificing the ants to infect the others. Nice work!

Cute game! I like the laid back atmosphere! The controls were a little rough in some places but didn't get in the way too much. Great work! :)

Thanks! Yea if I develop it further then I would definetly add more ship parts that would be useful to use against each enemy. :)

Thanks! :D

Thank you!

Thanks! Glad you enjoyed it! I don't have a monitor of that resolution, and I didn't have any antialiasing setting on in Godot, so I'm not sure how the sprites got messed up, I'll have to look into it. I'm glad you liked the accessibilty options! I've been studying them since the last jam since I missed out on getting them done that time. I'd ideally like to have them  in everything I do, unless it's not neccessary. :)

Thanks! :)

Thank you!

Love this! The visuals are elegant and the gameplay is so fun and satisfying! Love the little "pop" with each collectable you hit! Fantastic entry!

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Very unique and enjoyable! It's a lot of fun hunting down more villages and creating your little skeleton army! I found that a big group of skeletons was hard to walk around with sometimes, they'd often get stuck on things. Overall I really liked it!

Very enjoyable little platformer! The different forms of the slime felt really distinct and fun to use! Also really liked the style of the art and animations!

Thanks! Yea that might be my favourite part of it too. And it was so easy to set up! I was thinking I was gonna have to do something with arrays or whatever to find all the enemies in the scene, then I realized I could just send a signal to them all at once! I love Godot, haha!

Thanks! :)

Thank, I'm glad you liked it! :D

Thank you!

Thank you very much! Yea the other two had shorter cooldowns to balance them, but they probably should have been even shorter to make them as useful since the EMP is so strong.

Thank you! Yea I had some other ideas for enemies but didn't have the time unfortunatly!

Thanks! That's my favourite weapon too, I'm pleased with how satisfiying the shots feel when they hit, haha!

Thanks! Glad you enjoyed it!

Thank you!

Really enjoyed it! Great mechanic and very fun puzzles! That last one in particular had me stuck for a little while! Well done!

Really clever take on the falling block type puzzle game! I like the elegant design of the blocks too!

Awesome game, loved the real time nature of it and was a lot of a fun getting new spells and figuring out a good strategy!

Awesome interpritation of the theme! Very fun collecting as much wheat as possible, and the power ups where a nice touch too!

It was fun trying to work out some of the best combinations!

A really nice take on that classic type of car based puzzle! I like the interaction of using the different vehicles together with each other! And a nice chilled out vibe too!

Not my usual thing but I had fun! Would have been nice with some era approprate graphics for the text and stuff, just to give it more of the "ancient" feel. And also later in the game I would of liked the ability to increase things by larger units, say 10 at once, just to save the constant clicking, haha!

Nice take on GTA! Was a lot of fun to mess around with and do what normally happens in GTA. Just causing senseless chaos, haha!

Thanks! I'm not a fan of the keys I chose either, and will focus on improving that next time. I've always been nervous about joining a jam. Never thought I'd get anything decent done in time, so I have to give a lot of credit to the Godot engine for being so good in that regard!

Thank you! :D

Enjoyed it! The bubbles are a fun mechanic and the camera movement was clever! A little tricky to control sometimes though!

Thanks! I'll keep that in mind with regards to the volume sliders. I noticed they were a bit off but didn't know about the linear2db! Thanks for the tip!

Yea next time I'll be sure to cover a lot of different bases and as well as having customizable controls!

Thank you! Gals you liked it! Yea the time changing felt good to begin with, but once I put in the dynamic element of the music it really made it feel so much better just with that alone! Makes a big difference!

Thank you!