NOM NOM NOM!
jaysonhelmes
Recent community posts
I think it strays a little far from the Foddian style. In it's core, it's a game that has a loss of progress when doing something incorrect but there's no variable to the loss (it's all or nothing). Also, the game can not really be mastered (in fact it just gets harder with each playthrough since you start remembering what previous dates were and get them mixed up). Couple spelling mishaps (one phrase had no capital letter at the beginning and the Nisiaisin question had the N capitalized at the end rather than the beginning).
Criticisms aside, the game was really well designed. Absolutely amazing artwork! Interesting story paths.
Loved the game! Buggy in a few spots (after first section when hitting B and last section after Mango part). Loss of progress seems to linear and predictable. Almost loses it's Foddian nature in my opinion, but still a great concept and wonderful execution. I'd love to see more levels/songs.
P.S. The slowing down and speeding up of the bar and words seemed way to unpredictable. Having it more consistent would be my only suggestion for improvements.