Kroteas
Creator of
Recent community posts
Yes yes yes, "First Travel" is good. It makes the listener feel on edge, just like it should (considering the theme). Curse of Time is also very good.
A question: This soundtrack sound cinematic and it's somewhat complex. What type of game you had in mind? I can imagine games like Until Dawn for example, or Journey!
P.S. Poor Oliver... Must have been a lonely fella.
I think "Requiem" sounds very close to modern day trap, it would have been revolutionary back in 1996, haha! It's nice.
Mmm, beautiful, Castle Iris is good. About the theme: "haunting relentless ticking motif"? Nonono, what truly fits the theme here is the fact that if this was playing in the background, while being chased by a crazy dude I would have sh@t my pants. It's the sense of urgency and partially fear that makes it fitting. I like it. I think that without the piano it would have been even better. But that's personal preference.
Rattrapan had my head bobbing, his theme is fire. Maybe it doesn't fit the game genre perfectly but it's pretty fun.
Eternity Engine is well engineered in terms of sound design.
I read the descriptions again today and the OST makes more sense. I will be honest, the first time I read the descriptions quickly because there is little time to rate all submissions. I now see the odd time signatures and reverse sounds. I believe it's my turn to fully explain how I rated the correlation.
When I saw the theme "Tick Tock..." I expected to either feel a sense of urgency or a sense of time passing slowly. Since I couldn't really find that element in the OST "Temporal Tower" without the description, I was confused with the correlation.
I spotted OSTs that correlated very well to the theme thanks to the sense of urgency or slow pace, the orchestration fitted the idea presented and the genre of game fitted the theme tick tock too. Notable types of imaginary games are bomb disarming, shooter, speedrunning, puzzles.
The OST "Temporal Tower" is orchestrated beautifully, it fits the RPG theme. However, in my opinion, the RPG genre must be the hardest one to correlate with the theme "Tick Tock...". RPGs have relaxing and tense moments, just like Temporal Tower. They have more variety and thus it's harder to stay consistent with the theme. In contrary, for example the shooter genre is never relaxing, the player always maintains a state of situational awareness and sense of urgency.
I am interested to know how you rate the theme.