Time to start. Wish me luck.
kyuoo
Creator of
Recent community posts
One of the best games here. I agree with the others, aresthetics are great.
Terminal is working nice, but blueprints/notebook (like someone else suggested) would be worth to test as well.
Manipulating the blocks and materials feels nice. Their collision is sometimes frustrating, since we can't jump (that's only important if there's a lot on the ground, because some crazy maniac delivered a lot of supplies).
Wanna participate in the next jam together? I was thinking about making more 3D games and I liked yours.
From me, I can offer relatively skilled programming, completely terrible pixelart, and earth-shaking game design skills.
Okay, my entry isn't the best example of the last one. Soon!
Awesome, one of the best games in this jam. I got to level 18, before getting bored. The puzzles are okay, although some are too easy. The downside is that 4D levels take some time to do, manipulating all the blocks, but I'm not sure how to improve that. I would experiment with mouse control, if it makes controlling the character/blocks faster.
Suggested improvements:
More and longer music tracks
More puzzle mechanics and special blocks, like portals, magnets, 2x2 blocks
9/10
Awesome concept. I enjoyed it!
Bugs
The clock got stuck in the rock behind it and I had to restart.
Fast climb hotkey often doesn't work, or works for a few seconds and stops.
After I threw the final piece and returned to the green guy to check if he has any new dialogue, the character froze and I couldn't move anymore. I didn't finish the game because of that :(