I enjoyed your character art and your interpretation of the prompt! I was playing on a laptop so I think that messed with the resolution a bit and made the post-its hard to read. Nice game overall though!
mrs_jme_e
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I spent half my time in your game just trying to adjust the settings and the other half fighting off motion sickness. I am a relative novice when it comes to game making so I'm not sure I can give you great advice but I think the camera controls were your biggest enemy in this game. It definitely looks like an ambitious project and what art I need encounter was cool! I know game jams are super chaotic and being able to submit a playable game is a huge accomplishment in itself! Good job!
Really great art and atmosphere! And it's nice and simple to understand, which I think is really good for a jam game like this. One feature that might be cool is to be able to go in either direction around the planets, depending on the angle that you come in at, just to make it even smoother. Really good job!
Beautiful game! I tried a couple of different combinations of key bindings and never really found one that was super comfortable to me, but I guess that was the point! I'd be curious to know if one setup is generally the easiest. I ended up trying to keep jumps and dash off the same keys, but maybe that messed me up. Definitely a lot to explore with this one, good job!
The advice from Yorsh sounds good to me. And we also ran short on time, even without a puzzle game! So I think it's pretty universal haha. Another way to implement the AI could have been to just completely randomize moves? Although I don't know how long that would have taken either. In any case, this seems like one of those simple to learn hard to master games, and I'm super impressed that you were able to come up with it and even get it as implemented as you did within the time frame. This is one of the most complete feeling games I've played this year, I definitely think this warrants more work, if you wanted to keep developing it! Really good job!
This is a fun idea, and I really like the stormy vibe! I agree that it would be nice to remove the junk once it has been placed, but I could also see how that could be exploited to climb forever with just one or two pieces, so you'd have to be careful! Also I did manage to get stuck in the wall at one point and couldn't continue. It might be nice to have checkpoints at each stop that you could revert to, just in case that happens. Other than that, really good job, I enjoyed it!
I agree with others that this is a really cool idea, and also really hard! I was pretty much fully concerned with defending my ship rather than collecting scrap, and even then I wasn't doing a great job of it. I imagine if I were to spend long enough working at it I might be good enough to make a real run of it though, and that it would feel really good to beat!
I like the look of your game! I agree that some feedback would help, it wasn't ever immediately obvious what was happening after I pushed a button. Also, for some reason that I was never able to understand, after the first puzzle where you create the bridge, I didn't always get the same thing in the level: sometimes I got a box to push onto a button that would let me continue (unless I soft-locked myself by putting both boxes to the right of the ramp that is created,) and sometimes I would get a ledge that I could only get up by climbing on the other box, and when I continued the level, it reset me for no clear reason. It wasn't bad to play, but it seemed kind of inconsistent and confusing, but I did like how it looked and felt, so I'm sure with more time it would come out really good!
I had a lot of fun playing this game! Each time a germ would hit and I'd lose part of my little herd it was like a pang in my heart haha. The start is a little challenging because I thought I could used my vaxed friends to catch more friends but it could only be me, as my herd grew I could more clearly see the vax bubble we were in. Really nice game!
First impressions of this game are so good. The art is simple and easy to read, which fit the chill vibe of the music perfectly. I struggled slight with the controls, and found the circles snapped to one another at the exact wrong time if I wasn't paying enough attention. Overall all the game is really satisfying to play, well done!