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ASTRO FIT's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #698 | 4.033 | 4.033 |
Overall | #839 | 3.722 | 3.722 |
Enjoyment | #939 | 3.567 | 3.567 |
Creativity | #1573 | 3.567 | 3.567 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Ship combat involves chipping away at each other’s ship till the core is exposed and destroyed. Parts fall off or are destroyed in the process causing the ships to change size and mass. But first the player has to build the ship.
Development Time
96 hours
(Optional) Please credit all assets you've used
Art by Me (BangBangBert)
Music by DOS-88
Font by Daniel Linssen
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Comments
Very well done, and fun to play. All it needs is a lot more juice. I also found a way to cheese it while firing the laser you can switch to canon and have both active at the same time.
The quantity and quality of features/mechanics in this game is amazing! I had a lot of fun playing it.
This game was really fun to play, however, I felt a lack of challenge, no matter how I built my ship, I could easily destroy the enemies, especially when I just spammed weapons with no defense whatsoever. The idea is good, but the game itself can be improved a lot, mainly by fixing the bugs, like how deleting cannons doesn't give you your money back. Still, it's impressive how much you managed to pack into the game in just 96 hours, it left me wanting to play more.
It's amazing that this was made in 96 hours! A genuinely great little ship building and flying game, I really enjoyed it! Amazing job!
The art is fantastic, and I love the mechanics. I really want more levels! Strategically disassembling the enemy ships is a lot of fun, and the scrap mechanic was original.
Really fun game mechanics and awesome art style! I loved building my own ship, that looks like a lot of work went into it! I think it would be good to show when a part is in an invalid spot, because I didn't get the instructions at first. I also lost a booster but could not get it repaired so I couldn't go in one direction. Great work and all the best!
Flawless art direction!Loooved it!
Super cool game! Loved the building mechanics and the way it impacts the gameplay (weight, etc). Congrats!
Really cool game and super polished!! I enjoyed building my ship and the interface was really easy to use. Good job! (I want more levels now :D)
I had a lot of fun with this one! I love shipbuilding and this was a nice take on that genre :D I hope you keep working on it - I would love some visual hover effect when building to know what/where I'm putting stuff more than the top left corner. But that's a minor thing because otherwise I had a great time with this. Also, just so you know, I did get a (very convenient 😈) bug where if you're firing your laser and swap weapons you can fire both simultaneously. Really nice job, I enjoyed it a lot! :)
Love the style. Great idea
Wow really good, I could totally that as a full game with rogue-like elements
really cool game with some proper depth when it comes to customising your ship, I love the kind of analogue art style too, the monochromatic theme but with a meaningful use of colours for stuff like laser beams. I hope this submission gets a lot more recognition over the course of the review period
Pretty artwork and nice music ! Makes you want to spend some time building your own spaeship !
Really neat how each block has its own health.
i really like this game! i'm not sure how it fits the prompt, but as a game on it's own it is a really good concept. i could imagine this being like a multiplayer game with pvp
basically bad piggies in space with lasers
nice game, but it doesnt really fit the prompt