Thank you for the comment! We did have some issues setting up the level blueprints, but for the rest of the game we opted for a mixed blueprint & c++ approach. While it did help keep our blueprints tidy & avoid some data conflicts, it also slowed down iteration speed.
Nonetheless, we're glad you enjoyed the look of this project!
PolsGames
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Thanks for playing our game! As is often the case during game jams, getting the game out had to take priority. However, readability and refining mechanics is something we've had a look at improving and will release an improved version after the jam ends - thank you for your feedback, it was very useful!
The Office (Brackeys Game Jam 2021.2) jam comments · Posted in The Office (Brackeys Game Jam 2021.2) jam comments
A very nice take on the theme overall, with a very pleasant artstyle to match! I will say, however, that I don't know how I feel about the game being so open ended. Finally, I personally found that being able to destroy enemies by just hitting them with the blunt side of the sword was a bit counter intuitive, but this may just boil down to personal taste.