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rendess

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A member registered 29 days ago · View creator page →

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I rated it already yesterday, you asked on this thread

My fingers couldn't get adjusted to the controls, otherwise was a nice game

Controls were horrible, atleast for me, I just couldn't get used to them. Otherwise game seemed nice. The art style was good as well as the music.

Was a good game, boss difficulty was perfect. No complaints

You really can't just win. Maybe it wasn't worth saving slug, maybe it was.

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It is a unique game, a bit weird, probably just unused, have nothing to criticize. Froze after the second enemy so I quit. Fun enough.

A fun game, a bit unusual. The game froze when I won the second enemy.

I enjoyed your game too, it was really great

This was a really good game. Cutscenes were cool but I died three times because of them. When you have a single hp left and get the boss bar to zero, a cutscene starts during which you cannot move. If you killed the boss while projectiles were still flying, you would die.

In my opinion you could've also introduced some kind of healing or a restart button for the plr as the fights were relatively long.

Peak cinema, caps were boring

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Funny game. Attribute caps were boring :(  Sound broke like halfway through

Aesthetics were really good and all but you should've made a" try again" button. The controls were a little weird but I almost got used to them at the end. Couldn't get the boss that was greedily eating up all the heals lol

Greedy boss taking my heals :P 

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Couldn't get the controls to work but beat first boss without moving. The control issue may have been the vm I was using so sry if it was just me. The installation is a major downside, I'd recommend you not use this engine if the installation cannot be made simpler, atleast if you want more people to play your game. Only thing I can rate was the style and music which were both amazing.

edit: I really shouldn't skip reading the game pages lol, unfortunately I don't have a controller at hand

Cool game, fun and good style. Mechanic was unique enough. Have nothing to criticize

Everything in your game was good. Mechanic was nice as were the graphics and sfx. The bosses were a little too easy in normal mode but hardmode made up for it.

Best about this game was the style, and I mean it was really good, but all other parts fell a little short. Sensitivity was way too low and when I tried esc, the game quit. You had some sounds but only for like 2 actions which made it offputting. The bosses were cool, you really made the graphics really good

Style was really good but lack of sound was offputting

Couldn't get a single boss defeated, otherwise seemed like a nice game

I was too bad for the game. Tried every boss with every character but couldn't get a single one. Otherwise music was catchy and art good

You linked the gamejam. Here's for anyone who wants it https://itch.io/jam/boss-rush-jam-2025/rate/3241411 

I didn't really understand how to play the game and only got to round 3, otherwise it was a fun game.

I didn't quite get how the game was supposed to be played so I just took vampire clogs as many times as I could and then just started jumping/spinning around adam until I got to round 3. Adam's running made me laugh and I agree with the other about the style being good.

The grass makes it difficult to see up high up. Quality sfx almost makes up for it but the lack of quality music is disappointing. Should've added a plr health bar as I felt that the baby just sometimes keeled over and died. Fun game

Finally some linux support and quality sfx. Thank you so much. Funny game, laughed a few times

Definetely some unique gameplay. The press thingies were annoying as I could get trapped in some corner as 20 rockets headed towards me. The red style is good for the eyes and the music was enjoyable.

That was a unique game, took me a while to figure out there were rockets too. The style and music were nice

Individual bosses were a little too easy, it's good you added multiple bosses. The spin theme was a little lacking but it was fun.

You don't need to click the allow fullscreen by pressing a button or something when uploading. There are now two fullscreen buttonse one of which doesn't work as intended. 


The game looks fine apart from the default ui. Wendigos were a little too easy. I would've also preferred if you didn't spin back after spinning forward. Like if I try to spin away from a laser and hit an enemy, I will bounce back to the laser and die. (that wasn't a hypothetical) Otherwise it was a fun game.

I had one hp left when the last boss came to the screen. I was feeling so done, unfortunately or fortunately the last boss wasn't playable. Good game

Couldn't play the last boss fight. I just saw paco and then it was over. The graphics are awesome and the music is good. The mechanic was fun and simple. Good game all in all.

Last boss was a little too easy, otherwise was a nice, short game.

Honestly a fun game. The last 2 bosses could've used some more dodgeability not that you couldn't make it alive. The last boss was a little too easy as I just had to rotate around it. Second boss' slow field was despare inducing. Graphics were nice and so was the music.

One of the coolest games I've played this jams. Was so good I can't figure out anything to improve.

You really made a good game. All is well polished. VFX is really good along with the art and music. The parry-heal mechanic was nice and the bosses were just right. I can't figure anything to criticize.

Crusty trayson sent it already. It was a fun game

Really cool game, cool art, good music. I got the hang of it really quick you did a great job of making it intuitive.

The fire boss was honestly soo hard.. it may just be me. Your art was really cool and so was the music. The gameplay wasn't the most exciting as I usually have had some way to shoot at the boss, it's probably just my preference.

A fun game, I got surprised a couple of times and died as I wasn't healed after winning.

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Graphics were nice, could've added animations. Ripjaw just suddenly plunged and I got really surprised as healing after beating a boss wasn't added. Honestly a fun enough game. What lib did you use? sdl, ray? My windows resolution also got lowered, should probably work on that

I knew they were lying to me - the house does in fact, not always win, but it does 3/4 of the times. Honestly maybe even the best game I've played so far. You should be thanking yourself for making this game. Got my heart racing in the last one