I rated it already yesterday, you asked on this thread
rendess
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This was a really good game. Cutscenes were cool but I died three times because of them. When you have a single hp left and get the boss bar to zero, a cutscene starts during which you cannot move. If you killed the boss while projectiles were still flying, you would die.
In my opinion you could've also introduced some kind of healing or a restart button for the plr as the fights were relatively long.
Couldn't get the controls to work but beat first boss without moving. The control issue may have been the vm I was using so sry if it was just me. The installation is a major downside, I'd recommend you not use this engine if the installation cannot be made simpler, atleast if you want more people to play your game. Only thing I can rate was the style and music which were both amazing.
edit: I really shouldn't skip reading the game pages lol, unfortunately I don't have a controller at hand
Best about this game was the style, and I mean it was really good, but all other parts fell a little short. Sensitivity was way too low and when I tried esc, the game quit. You had some sounds but only for like 2 actions which made it offputting. The bosses were cool, you really made the graphics really good
You linked the gamejam. Here's for anyone who wants it https://itch.io/jam/boss-rush-jam-2025/rate/3241411
I didn't really understand how to play the game and only got to round 3, otherwise it was a fun game.
You don't need to click the allow fullscreen by pressing a button or something when uploading. There are now two fullscreen buttonse one of which doesn't work as intended.
The game looks fine apart from the default ui. Wendigos were a little too easy. I would've also preferred if you didn't spin back after spinning forward. Like if I try to spin away from a laser and hit an enemy, I will bounce back to the laser and die. (that wasn't a hypothetical) Otherwise it was a fun game.