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ScottMariotte

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A member registered Aug 20, 2021 · View creator page →

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I love the little water guy and the death animation! It's nice to hear some new sounds as well. Good job!

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I Like the dark art style, the gameplay is simple but solid.  Definitely a lot of fun to play. I think the first boss could use some more polish/variation but everything else was on point!

Really solid game idea. Had me playing for a good bit. Would definitely be playing on my phone to pass the time. 

The alarm spooked me a bit the first time it went off lmao! 

I couldn't seem to wrap my head around level 2.  I wanted to try out that gun though lol!
I'm assuming you had to time the jump over the enemy onto the platform??

I like diving to get bigger jumps. I couldn't seam to jump over the double spikes though :(

Love the sound! Managed to make it to the end.

Thought it was going to be a simple key-finding game but the fire and ice were an unexpected twist! The movement was nice and snappy which was also a nice plus.

Liked the jokes, the concept was fresh, and the gameplay and levels kept me engaged. I feel like the physics need some work as they did not always behave as expected.

You have something good here though I wanted to keep playing regardless of the physics!

Fun and interesting challenge. Never played a puzzle game that makes me think about my character's orientation so much. 

Managed to finish it! I liked the freezing mechanic to solve puzzles. The cover art looks sick btw.

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I like how the shape of your character comes into play when picking where to jump!

Had a bit of trouble getting the momentum at first but once I got the hang of it it's a pretty fun game. Could see myself playing it on my phone.

Alrighty this is a pretty neat concept! Simple yet incredibly fun. 

The UI and animations were on point. Was cool that I could enter my name in.

The UI and animations were on point. Was cool that I could enter my name in.

Alrighty this is a pretty neat concept!

Fun! Almost finished the igloo!

Love the art and animations! 

Was only able to get to 191. I liked the background music

I really like this concept! I got flying around and mining stuff and it was enjoyable. I like it in the 64x64 style, but I feel like it could use something like a system map to let you know where you are so you can plan. This is definitely a game I could see myself playing after being fleshed out a bit more.


Really cute and fun game! liked the boss fights and felt polished overall.
At first, I thought the slide should move you a bit further but after playing a bit I got used to it.
Good work!

Really great game! I've seen a few other tower defense games submitted but this one is definitely the most fleshed-out one I've seen.  I like the voice telling me what selected lol! Sounds perfect.
Will be playing this a bit more after I finish working today!

Coll to see some 3D games mixed in here. I liked the movement a lot. Jumping around while the lions were chasing me was fun!

I really liked the sound effects! Gave the gun some punch that made it fun to shoot!

Played this for a good bit!
Level design was amazing. It's cool that as you progress you have to explore places you have already been to but with new abilities. I really like this and think its somthing that people should do more often . The movement felt really good and consistent and the music dose not get old even though its a pretty short loop.

I normally don't like story-based games but you guys drew me in with the visuals and the cinematography in the cutscenes! You guys nailed the making the game feel atmospheric and made it fun to walk around.

I was also impressed I was able to read the text!

Had fun playing your game! I really like the visuals with the dogs on the side lol.

The movement mechanics were solid and felt really good to attack and dodge away. Had fun beating the enemy. Nice job!

UI and art were really nice! The game feels good to play overall.

I do feel like the switching tools mechanic needs something else to go with it or have it changed somehow. All it does right now is make the player jump in place until you get the right tool.

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I really focused on trying to make the game feel "complete" this time around.  I had other stuff I was looking to add but I instead focused on polishing what I had instead.

Thanks for the feedback!

I like the idea and it feels good to play! I like the feel of shooting with the screen shake.
The only thing I think could use some improvement would be making the maps bigger so that dice don't always hit the wall when we shoot or slowing down how fast dice travel when hit. I found it difficult to control the dice when most of them have walls near them that they would run into.

I would have to agree that I was having an issue figuring out what side I was going to have next as I don't actually interact with dice a lot in the real world lol! Something that would help would be an overlay on each tile you can move to next showing what side you would get if you were to move there.

It was fun though! 

This one really takes the cake on something I did not expect to see. Never would have thought of this! Puzzles are challenging and fun. Good work! 

More sound effects would be cool to see.

I think what's going on is that any dice will attack you even if it will be destroyed in the process. I think this may lead to some more confusion than actually improving the game,  and could have probably been done better. Thanks for the feedback!

Like to see ones that are unique like this!

Thanks! My girlfriend kept telling me to fix that I should have listened lol!

I really like the concept! I do think it could use some sound though. It would improve the feel of the game a lot!

Really enjoyed the game I would have to agree that the dice rolling only really stalled the player from moving how they wanted to. Everything else was really fun and the levels were great.

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I managed to complete the game. The concept/mechanics are really good, but I feel like the gameplay was not introduced to the player that intuitively and could have left some people confused (missed the drag and drop X at first and didn't know what the magnet was at first).

After I knew what everything was through it was a lot of fun!