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Wild Stars's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #7 | 4.386 | 4.386 |
Graphics | #8 | 4.606 | 4.606 |
Audio | #11 | 4.242 | 4.242 |
Gameplay | #17 | 4.152 | 4.152 |
Authenticity (use of resolution) | #105 | 4.545 | 4.545 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really cute and fun game! liked the boss fights and felt polished overall.
At first, I thought the slide should move you a bit further but after playing a bit I got used to it.
Good work!
EVERYTHING BOUT THIS GAME IS A W, huge inspiration fr
very good job, nice artwork, a lot of polish went into this. The music also fits well. A good game overall.
Very beautiful art and overall nice boss-rush!
Very well made. The colourful art, the great music, the level intros, the multiple characters... everything seems very polished and well thought out. I enjoyed fighting each boss and even played through the game with both characters. Great job!
Super cute character design.
Very complete game all around, super polished, top marks for visuals and audio. It's fun to play, not very hard, and has a lot of juice.
If I had to say anything about it, besides what other people already commented, is that it'd be nice if the dash had a little bit more leniency. But since the game isn't super hard, this wasn't that much of an issue and I could beat it (took me a few tries on the last one).
But great work on this one. Definitely one of my faves.
A nice set of bosses that balanced simplicity, fairness, and interesting patterns. They all went down a touch quick (I was playing as the blue if this matters) but that made sure the game never got the chance to get stale, something that was helped by the unique backgrounds and music for every boss encounter. Several elements strayed off of the 64x grid in their movement but the aesthetic and mechanical sensibilities of the game never left the resolution constraints.
Really fun. Art looks great. I really love the style you went with on it. Game sounds good. Really a joy to play and feels good. Love the Sunset Riders style gameplay.
Great all-around entry. Lovely choice of palette and the sprites all fit in quite well. I'm impressed how clean the gameplay was despite the resolution complaints. I wanted a button that I could hold down to aim while standing still, but that would've trivialized the difficulty.
My only complaint was that some of the projectiles weren't constrained to the 64x64 grid and would be placed at half or quarter-pixel placements.
Cute boys and cowboys, what could be better than that?
Very nice reinterpretation of Wild Guns. Brings me back to my last year entry :P
The art style is cute, even though the “bulkyness2 of the sprites gives you the sensation the space is a bit crowded and the space for maneuvering around is too limited. Soundtrack fits the style very well and controls are feeling good. Gameplay feels balanced and not excessively difficult.
Great entry!
Okay first of all, this game is juicy as all get out. The transitions are great, clearly considered and not just thorwn together, the animation on the PC and also the boses has great movement and a lot of stretch. The music is fantastic, a lot of fun. The gameplay is good, like a combination of bullet hell and breakout I like it.
The only feedback I have really is that the low res constraints make it so boomers like me have to try really hard to react to stuff, and that the concept of the dash needs to be made really clear in the early levels.
Amazing entry, fantastic work.
One of the best I've seen in the jam so far!
This is a great little game. Challenging but everything feels fair and well telegraphed. Nice!
looks amazing, the music is the highlight for me. beat it twice, very well done!
Love the artwork! Really nice looking little game!
Amazign game dude, i cant kill the last boss :(
Amazign game dude, i cant kill the last boss :(
Superb graphics and art direction! Incredibly accomplished for a short game and a tiny space.