Play Wait, I'm An Option?
Wait, I'm An Option?'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #60 | 4.406 | 4.406 |
Overall | #1297 | 3.510 | 3.510 |
Presentation | #2086 | 3.313 | 3.313 |
Enjoyment | #2669 | 2.813 | 2.813 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player plays as the settings/options of the game. By tweaking settings (Controls/Key Binding, Music Volume, Sound Volume, and Time Scale. Player will be able to influence the behaviours of the protagonist of the game.)
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Unique and solid game here, I think we had a very similar concept, but with a completely different evolution, good job!
Great puzzle game!
Very nice puzzle idea
I like the idea, and props for your first game! I just thought the tutorial hints are very wordy and long, and the game a little counter intuitive. I can see this succeeding with more refinement of the gameplay, but overall well done!
If you can find the time, would you please check out our game as well?
Our twist of the theme is that a critic tries to play your unfinished game, and you fight from inside the computer to make him like it. Hope you'll like it!
It's a super-interesting concept, tricky to understand, very well realized with a lot of potential.
Difficult to play but very unique and solid concept.
Not the easiest game to play but the concept works VERY well despite how outlandish it sounds. Well played sir.
A bit confusing / hard to play at times but the concept is fantastic. Great.
I was a bit confused on how to do the double jump climb bit :D
I was a bit confused on how to do the double jump climb bit :D
Good game concept, but I had no idea what I was supposed to do
You really nailed the theme of the jam! Awesome work!
This is my favorite game I've played so far. A great take on the theme, and a fun game to figure out.
I think the difficulty ramps up a little too quickly, and a "next keypress" might be nice, so you can start planning, but I only nitpick since the game has everything I want from a jam.
SUUUPER well done!
One of the best interpretations of the jam's theme I've seen yet.
I really, really enjoyed this game. It was probably the best one I've played in the Jam so far.
So good, The graphics remind me of splinter cell
Very interesting idea! I got stuck when I had to climb. I was thinking, maybe have the AI press multiple buttons at the same time, and have a preview for which buttons will be pressed at which time in the future? I think you are onto something here.