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Teist

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A member registered Jun 09, 2017 · View creator page →

Creator of

Recent community posts

Awesome idea! Really loved the continuation of the art from the game through the itch browser page

Very fun and impressive polish state for a game jam!

It vacumed my soul

Could be a little less slow though; I could see a little bit more of funny wildness in scaling and power feel of the player

THE MUSICS!!!!!!

Loving it, definitely too shortt

I would have loved to put more juice and explosions in it

Thanks, that's why I implement an help screen in the menus, but I could have a tutorial screen too

Nice I'll definitely look into it

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There is no win possible, I wanted to do something about the kaijus always winning but didn't manage to implemented this in an interestingly way on time

I totally have things like that in mind while developping it, but the scope was already big enough

Thanks, I MAY be update some bits after the game jam... the resource management feed back would be one of them

OMG I TOTALLY FORGOT THE CREDITS OF THE KAIJUUUS!!!

My big bad, here it is:
baby kaiju from HydroCosmo https://sketchfab.com/3d-models/baby-kaiju-a82196def7ec40f2b5ac7f880a2b29ba

At one moment I DID get the 3rd ball but then I lost T.T

I f*cking LOVE simple scalable city builders

Really cool set up and art

Cool idea, I'm lacking skills to passthe first lasers though

And it took me some times to figure out the blue balls renew the jump possibility

Nice idea!

wouhou!

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Really nice idea! I couldn't win a game though

Shout out to 3D game in a game jam

really ice concept! I found controls a bit frustrating though

Awesome

That's a nice take I can see lot of potential in the idea of controlling time based on an audio tape, could benefit more polish and fun in the audio tracks

Really nice idea for the scale! best score of 133

I finally understand it!

hard, but awesome (best 155)

Nice job! Really good art and game design

Nice job! Really good art and game design

I could lost hours of my life in this game....

Highscore of 14... skill isue

Really loved the juice here! Highscore of 91

Really loved the style, I think some attacks could benefits a little more polish, but for a game jam it's some really good work, especially 2 playable kaijus

A side note, I sometimes find myself stucked between elements when near the end of the road with P3 second kaiju, and forced to devolve in order to be freed

Kaijus!!!!

Thanks!

wouw 59 of overall score! Great game ~~

Thanks! There is one button on the top right corner to jump to the defense phase, did it glitched out for you?

Thanks! I wasn't sure how to improve this but I agree with you; and basically each building is constituted of X blocks, after each attack phase they all give you income
so the bigger the building are the better the payout

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Thanks! I've spent more time on kaijus AI than planned, so I couldn't put all my ideas in it

(you're not the first to note this >> )

very much appreciated! I'll definitely look into it

thanks for the feedback! I will look into the money bug, I've already spotted another one

The damaged building visuals are planned, I hope to implement them before the jam's end

Did you try to press R to reset the camera? I've some minor bugs with it

Hi! I've just remember that I hadn't post my game made with your awesome asset pack! Thanks mate!
https://teist.itch.io/robotraid

Thanks! I just wanted to add that the theme is respected on the second scene, we are going to dive deeper.
Furthermore, the myth of Orpheus is literally a journey to the underworld! Cheers!

Really fun! Cool idea for the lore

Simple but effective! Maybe the diver is a little bit too slow I couldn't pass the first shark