that is not the point. the point is that the mere action of posting here is a bad thing because;
A: the thread was irrelevant to begin with, pertaining to a topic already answered in the FAQ, and,
B: the thread had been offline for over 81 days before you replied to a comment.
Stop posting here. You're dragging it out longer than Ninja drags out his memes.
Warentan
Recent community posts
that comment was from 81 days ago at the time of this post. Commenting on a reply from so long ago is called "Necroposting." This causes the thread to be pushed to the very top of the list, which most commonly contains outdated info.
please. do not do this. for the love of god.
I get that you're upset because people are upset over some shit you did. Get over it. Others have been over it for over 81 days.
So, I'm on day 44 with the near-end blues, and a lot of stuff is happening since it's the last few days before #######. Power goes out, and an event starts. Whatever. Send Keith out to get it, he doesn't come back. Check the cameras, he's not there.
"Crap, he died."
WRONG
Check the radar, he's still there.
wait for the event to end, might be related to him. Event ends, nothing happens.
Eventually i grow enough of a pair to actually drive out and stuff him in a bag so I can reassemble him, but as it turned out, Keith didn't get annihilated, he just randomly deactivated as he got to the transformer.
TL;DR, My Keith unit randomly deactivated in the middle of the forest, next to TR_3.
What happened?
Black screen is most likely caused by a resolution error.
This is a shot in the dark so it probably wont work, but me and my friend were able to fix this by doing the following...
>Stream your game to a friend (through discord or otherwise)
>Have them guide you where to move your mouse
>Work together to navigate to settings>render>resolution
>Select your resolution
>Click apply
Couldn't get a clip, but if you run into a wooden fence (at base) at the right angle with the ATV it gets caught under it due to the mesh shaping and takes rapid damage and explodes with you on it. I had to restart the same day TWICE because of this.
Quick band-aid solution is to reduce the mesh quality of the fences to just a cube. The drawbacks of this are basically null and it prevents stuff like this from happening, AND it improves the performance of the game just a little.
It seems that an object is stuck inside a server or between some rigid geometry. You can try to find the object, or try to dislodge it from wherever it's stuck using an explosion (slam a gas tank on the floor). If you can't find or dislodge the item, you'll just have to deal with it, or if it gets really bad, you can reset objects through the reset menu in the save screen.
Unrelated footnote: Wonderful keyboard, satisfying to hear :)
CLICK OFF NOW IF YOU DON'T KNOW ABOUT THE TUTORIAL SECRET
Alright. So. Maze, right? If you know what maze I'm talking about, great. If you don't, go find it yourself.
WHY IS IT SO GODDAMN BIG
I swear to god, I've been walking around this bathroom tiled hell for 15 minutes. Then I find a room. Great! This is the end. ITS A FUCKING DEAD-END ROOM.
I get it's supposed to be a secret, but this isn't even scary or mysterious anymore this is just god damn annoying. make the fucking maze smaller... PLEASE!
footnote:
please don't comment that google doc (the exposure one) here, I get that it was bad, and it's gross, and I agree, but for the love of god please let me enjoy my space game you apes
I think... uhhh... alien??
but seriously, the base looks REALLY good. Major improvement. The only issue I have is that it's a little too big for comfort, and I don't like the idea of having locked doors in my own house...
Besides that the textures look SUPER nice and it adds a ton more lore just by looking at it. :D