FINALLY, I beat the game, very funny, the ending was a bit disconcerting "The Lava calls you", but it was ok ;)
Btw, I did notice that they fixed the bug of being able to get out of the walls XD
Very intuitive controls and the fact of being able to switch between the shop and the battle simply by moving the mouse to one side or the other feels good, I see a lot of work and complexity in the operation of the battle, sadly I didn't fully understand how it worked the mechanics of buying and selling and I lost :(
OMG, bro I loved this game, the physics, although they have some bugs, I like them a lot, it seemed like a very, very fun game, I was playing for so long that I reached the end and discovered that with R I could reload, then I was amused because in the In the game page I thought it said something about the controls, but I was very amused that at the end it said "LIMITED Ammo" XDDDD, anyway they were very good, the final level obviously they made it to be almost impossible, but the walls are so thin that with enough speed you can get through and once you are out of the level shoot and R until you get to the end, but it was very sad when at the end there was really no way to go to the "YOU WON" screen would have been great, That's when I realized that this level was not made to be finished XD, anyway, I think the game has a lot of potential and you could create some Challenges, such as passing it with the best number of bullets possible, or in the shortest time possible It would be very interesting, anyway, thanks for creating such a fun game.
Some tips to keep in mind would be that the Quit button is away from the center of the screen, so that it is not so easy to accidentally press it instead of Restart, another thing is that the gun on some occasions stopped following the mouse pointer and I had to get it really close to the gun to get it to work properly again, that's all.
Here I leave some evidence of me floating in the void the first time and me at the end of the last level waiting for a "You won" message 😭
Good idea, something else that occurs to me is that there are several heroes that have different ways of attacking and that accordingly it is more efficient to use one type of minions or another, it would also be great if we could improve the minions in the same game, such as giving it more life, speed, strength, etc.
The design is good, it's a shame it's so hard to play, the fact that the time is so short and I can't put enough enemies in the dungeon made me lose several times because the hero passed by in the rooms and when I manage to kill him It doesn't tell me that I won or anything :(, I think it's a bug, very sad.
One thing to keep in mind is that it has a strange delay when trying to select the cards, so it takes me longer than normal to be able to put the enemies inside the dungeon
I found this game randomly and I saw it and it caught my attention and WOW the idea already seems very original to me and the fact of the little story behind it and how good it looks despite being just a simple interface that tries to look as a GPT chat, I really think your game has a lot of potential and I think if you add more endings and more options and fun elements it can become a great game, I hope you will appear in the GMTK video or at least be among the 10 best, because it really seems to me that you have the most original and strongest idea that I have seen in the entire Jam
I like the idea, the game could be VERY fun, but the fact that I can only rotate when I'm inside the obstacle makes it too difficult, if only the obstacle always looked at the cursor with the color of the ball it would make a little more sense that I could only move inside the obstacle or maybe if there was a bigger area to rotate it would be better.