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zompi

40
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6
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A member registered Nov 20, 2016 · View creator page →

Creator of

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Making beer from apples is not an easy business, but really satisfying. Dwarven Hydroneer!

Clumsy controls but it was a lot of to do for such a complex game.

Nice graphics, great music, dwarven vibes.  You can almost hear "Digi Digi Hole" in the distance. 

Fun entry <3

I think my lawn mower turned into a helicopter and fly outside the map... AWESOME! :D

It has this mad scientist kid vibes, it's great. I can't get used to the controls, but I think this is the point. I had much funs and giggles. 

Graphics are great. These random sounds in a music are annoying. 

Fun entry <3

Burag! Got only 52% correct. Would be great to have a result telling which were correct, but without it it has some replayability :D

The game sucked me into this cute colorful world. Idea is great, art and music is fantastic, notepad with translations works perfectly. Fantastic game, love it! <3

The graphics is absolutely STUNNING, however my eyes were begging for any kind of antyaliasing ;)

Controls were smooth, it was a nice experience of flying around in a futuristic city.

I might not be good at this kind of game, but... I wasn't able to find any piece of  portal, but... well, this might be only me xD

Didn't expect to be emotionally connected with two squares today. 

The only case in the world where the smaller brother must carry  the bigger one, so the big one can reach the platform :D

Very nice simplistic graphics and good, fitting music (which could loop a little bit better, but it's not a big deal) and well made puzzles.

It has it's charm <3

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Really great idea! It has some "Papers Please" vibes. It's SO good that You gave a tutorial. I was trying to figure the game out without it and it was not easy :D

Unfortunatelly it gets boring after first week but I can see a big potential here. If there were more mechanics it'd be a really great detective game. 

Art and music is very fitting and well made.

Overally - pleasure experience <3

I... kinda... don't know what to do? I just click anywhere and keep getting +10 points. I also constantly hear some strange clicking noise. 

Eerie atmosphere - check.
A cat that talks nonsense - check.
Sword & Sworcery vibes - check.
Realistically looking thread - check.

Overall feeling about the game - very nice!

Nobody expect such a classic gameplay!

I love the overall atmosphere. Very soothing. I was worried it will be too easy, but from the 4th level it started to be more challenging :)

Nice entry <3

It's so funny because it's true. I love the way they almost fall when the train is moving. I kinda haven't knew what's going on, but the overall atmosphere was cool.

Wow... the game was surprisingly dark... I won't write why because  of spoilers :D

But I really like it.

The retro vibes and general mood is gorgeous. Simple graphics but it doesn't need anything more. It's the only game I think the lack of music fits perfectly.  Puzzles are nicely designed. 

And the fact that eye sockets are THE sockets... huh, clever :D

Love it <3

How is it that when I need to catch a specific fish it's always difficult to find this one? :D

I really like the art and the vibe. Characters looks like taken from an old comic book, the music is like the radio tune from chill vacations near the lake in early 2000s. Just... love it <3

The camera could cover more area, it's really difficult to navigate with such small field of view. The water could use some texture because sometimes I don't even know if I move or not.

Pretty relaxing experience :)

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If you will still have time to stream it, you can try some chillout minimalistic puzzle game :) 
https://itch.io/jam/lost-relic-games-1/rate/1580356


I love the art style of the game. Strange offices, ominous atmosphere. It's great.

Puzzles were interesting, unfortunatelly I stucked at one and I'm not sure if I'm so clueless or there was a bug.

Interesting experience.

Nice graphics and music, good approach to the theme. I love the idea that the game can be played by one or two people. Unfortunatelly wacky controls kills the experience, it's so easy to fall out of the game map.

It's a cute game with a cute character. I love the idea of finding outlets in various places of a workshop. The controls needs some polish, the input lag is killing the experience. The saw noise hurts my brain. But overally, really cute, nice to play project :)

Audio-Visually it is a marvelous work. It looks like the author really know what to do to make good combat game. I had a feeling of playing the strangest fighting game in arcade. The idea of battling chess pieces is so riddiculus it works.

I had a lot of fun with trying to figure out how combo system works. 

The biggest sin of this game is that it doesn't have a gamepad support.

Well... this is my number 1 for this jam so far. The art is cute and clear. The boss battle design is something on another level (the tension when fighting with the last boss... masterpiece). Everything is on the right place.

What is more interesting, this game trains your patience... the samurai way.

The only thing I'd improve is to made loading katana a little faster, or give some audio feedback it has just loaded.

Other than that... I LOVE THIS GAME!

Clean art, fitting music, interesting approach to the theme. Also it's rare to see a point&click adventure game on a jam :)

Sadly I think I got a bug, because I stuffed my Inventory with all sandwitchases and couldn't get any other items, like rat poison. But it's a jam, this stuff happens. 

However, very nice entry :)

Wow... that was the true chillout experience. The art and the music are just outstanding. Simple rules, perfect execution, very enjoyable game. 

It's getting weirder and weirder and more chaotic :D

At the beginning I was thinking the game is too easy but on 8th level it starts to be really difficult to track what is going on. 

Graphics are clean and nice, audio is AMAZING! It creates an atmosphere of weirdness (twilight zone style). 

In other words: Fantastic game!

It's... something new, for sure :D

I'm not sure how this game works and what decides which blocks are placed for the second Kobold. 

The fact I could name my brave adventurers Fluffy and Puffy is somewhat amazing.

Retro style and sound is awesome!

The quality of art is great. Music is fun, I love the fact it slows down when you lose. The recharging animation is hilarious. 

However, movement has so much interia it's difficult to perform proper jump and it quickly become irritating.  

With better movement control and being able to kill AI  somehow (I couldn't figure out how to do this) it would be an amazing game. 

This robot is cute <3

I like the idea it looks like it could evolve into interesting game with many cool mechanics (collecting scrap, upgrading towers, upgrading robot, etc). 

It lacks of polish, I somehow stuck to the tower and couldn't disconnect from it. But the art is cute and gameplay is enjoyable, it has potential. 

I had to upgrade video card drivers to play this game... worth it!

Minimalistic style is the best style. I love puzzles, the last one was pretty tought and deceptive :>

I love the idea of displaying the name of the song when it starts. It is really soothing experience.

I like it  very much!

Oh noooo! Cables can tangled up! Damn you poor cable management skills! And damn you IT management for making my life harder! 

This game is awesome! It has Stanley Parable vibes and it's one of the most creative approach to the theme I've seen. Great job! I love it!

It's very difficult to control characters, they're constantly rubber-banding, kinda? When we add pits that requires pixel perfect jumps it's... very frustrating experience.

Art is cute and colorful and really nice to the eye. I respect that you put many music tracks  to the game so it's not repetitive.

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The art direction is top notch, the atmosphere in this game is something from another world.  Sadly, the goal of the game in the beginning is unclear which kinda frustrate and break the whole experience.  

Woah, some of the levels were mind bending but I loved them all. Characters are cute, music is soothing, the idea is fantastic. I love it!

(the only thing I can wine about is that spikes are difficult to notice in the first place, but this is nitpicking ;) )

It starts slowly but after some time the game sucked me into the gameplay and I've finished it all! It wasn't difficult , but it was very satisfying. I love the variety of viruses, big and slow and fast swarms coming one after another. It forces player to use different stategies. I enjoyed it :) 

The overall atmosphere, artstyle and the feeling of shooting this arrow feels superb, sadly the game looks very unfinished (I was wandering through the vast land of emptiness) and I kinda couldn't find any couple... but I suck at thinking at this point, so no worries :D 

The idea is cool and the art is great, it can grow into something really nice and heartwarming.

It's a relaxing game which showed me I can't write :D I didn't get that I have to start from a specific place in a first doggo level. However, the idea is interesting and execution stylish.

Too bad it requires two players with controllers, it probably decreased a number of people who could play it. I still have no idea how you accomplished such great looking and working fabric physics. All of it looks great!

The artstyle! The music! The whistles! Tutorials! It's almost unbelievable it was made in 48h! Fantastic! Could give more stars if I could. It goes to 11!

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The 3rd level was not so easy but finally was able to finish it!

Fun game, good concept, silly voices. I very liked it! :D

Mmm... Monke...

Absolutely unpredictable but have good jam vibes and it's funny :D

Atmospheric, somewhat creepy and fun game. Interesting concept and well executed game.

Soothing experience, but boring after the first item is created. But it's a jam and it is impressive that it was done so fast :)