Hello fellow itchies and welcome to the Superpowers Mega Thread! If you're like me and have never megathreaded before, Amos shared some great tips. Basically we should all post a lot and then I guess the megathread inspector stops by one day and we get accreditation and stuff.
What is Superpowers?
Superpowers is a downloadable HTML5 2D+3D game making program. You can use it solo like a regular offline game maker, or setup a password and let friends join in on your project through their Web browser. It's great for working together over long periods of time, for jamming over a weekend, or just for helping each other out with debugging!
A screenshot of Superpowers editing Murder at the Residence Gudul
We've built the Superpowers Game engine (standing on the shoulders of giants like Three.js) and a bunch of asset editors for it. But the coolest thing is this: Superpowers itself is actually engine-agnostic. It's just a piece of software for collaborating on projects and you can add project types and plugins to it.
People can make their own engine and editors for Superpowers. There's a Superpowers LÖVE project type and we are toying with building a Phaser.js one too, or even weird ideas like a collaborative slideshow editor, a collaborative mod editor for some games, etc.
How do I get it?
Superpowers is open source. You can download it for free on superpowers-html5.com.
You can support us with a donation on itch.io or by supporting us on Patreon.
And now, let the megathread begin!
I thought I'd start things off by writing a bit about me and how I came to Superpowers, and then maybe everyone else can chime in and share their experience and questions and screenshots and stuff. Continued in the next post!