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Flashflight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #7 | 4.451 | 4.451 |
Theme | #21 | 4.098 | 4.098 |
Fun | #69 | 3.275 | 3.275 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Game looks awesome, and felt I was flying in a space ship. I could imagine this game in a simulator you find in amusement park rides. Quality settings was also a great feature, awesome work!
This game looks incredible, the song was a total banger, and I had a lot of fun playing! Great job!
Such a great little endless through-the-hoop game! Amazing visuals (as expected). This game just screams XOR, from the music to the abstract space-dimension of semi-parallel asteroids. I loved the vibe. Something about it gives me an uncanny feeling. It feels so calming and yet it sells the effect of 'emptiness' and desolation. Great work!!
This is just insane! Is the whole game shader generated? How can one even do something like this in gm :D
Ooof! There's a pretty major bug in the point system. I uploaded a new version that fixes these issues.
I guess that's what I get for working on gameplay last minute
Here's the source code if you wanna have a gander (messy!)
Visually very impressive - although my PC is rubbish so I could only play comfortably on the lower quality. I'm always impressed by what you can do with 3D in GameMaker Xor!
The game play leaves a lot to be desired though. It's quite buggy - after each run through I have to close the game and re-open it because it stops counting when I go through the rings. And the font does not get reset between playing the game and going back to the instructions screen so the instructions are suddenly a lot bigger :P
Looks gorgeous! - As others have mentioned, I sometimes couldn't get to a ring, and other times the asteroid was smack in the middle of one? (I *could* still get through the latter, but my perception of my 'in-game size' seems to say I shouldn't be able to fit through, so it might confuse players)
Mouse control seems a bit too fast, but maybe that's just my Windows mouse speed settings - but a lovely, smooth moving game! - very impressive!
Interesting concept. Nice visuals. I think controlling with a mouse is a little bit boring - a spaceship would've been cool! Also as others have said there's some bugs like sometimes the rings being too close to edges where the mouse doesn't reach.
It has some bugs to be ironed out, but very visually pleasing and fun to play, without the bugs i think it would be a very solid game! https://www.twitch.tv/videos/1064088228 @01:38:13
The visuals are insane. I seriously can't believe this is GMS2. I think there's a bug with the rings or the mouse controls. Some of the rings spawn on the bottom and I can't go through them because it won't let me go down that far.
Looks really cool! After one game over, it wont register any points for flying through rings. I have to exit out and start over to be able to get points again. Collisions with the asteroids or whatever seem to work fine, though.
Expected nothing less than the Shader God himself. Great execution Xor!
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