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A jam submission

CellShockedView game page

Top down bullet hell shooter with a "small" twist
Submitted by Zidsmith, cho.binz — 2 hours, 6 minutes before the deadline
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CellShocked's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1223.4153.415
Presentation (graphics, audio)#1503.6343.634
Theme#1953.2683.268
Originality#3182.7322.732

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game represent Mode?
You switch between a big mode and a small mode in the game. In small mode, you are able to move slower to dodge projectiles, but you lose the ability to shoot. In big mode you are harder to hit but can kill enemies with your bullets.

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Comments

Viewing comments 14 to 1 of 34 · Previous page · First page
Submitted(+2)

Neat twist on the genre! The premise is really unique. I liked the feeling I got when I was able to navigate those tight spaces in small mode. The enemy patterns felt really distinct and I liked the pacing. I did have some trouble with the enemies on the lower part of the screen but the infinite lives definitely helped. 

Developer

Thank you! I appreciate your comment. Yes, seems like a common complaint about the enemies on the bottom. Duly noted!

Submitted(+2)

Wow, really cool game! I really had fun and enojoyed the presentation. I have a few little nitpicks: 

> enemies really close to the bottom of the screen felt a bit unfair

> later basic enemies had too much hp and were tedious to kill

> The rank is a bit unforgiving if you ask me. I didn't feel like i was doing that poorly but still go an F :D
Also, the kill count is kinda useless if there is no way to game-over and enemies don't despawn

Developer(+1)

Yes I do think the rank might be a little unforgiving. I took my own average score throughout testing and gave myself a "C", but now you know if you get better than a C you're better than me ;)

Yeah some of them prolly have a bit too high in HP near the end, and the enemies near the bottom are annoying too. If I build this game out further I want to consider having more live movement in enemies that sink to the bottom and come back up, but the stationary ones will stay near the top. 

Submitted(+2)

this is a fun bullet hell. I like the graphics, and it plays well.

Submitted(+2)

Nice game! I haven't played many bullet hells but I thought the difficulty was paced really well. The music theme was great too!

Developer

Thank you! I tried to ramp up the levels by introducing each enemy on its own. I'm glad it worked out!

Submitted(+2)

Great game! My maneuvering was horrendous, but was able to find some sweet spots within the patterns!

Developer

Glad you were able to find those spots! That's what it's all about :D

Submitted(+2)

so glad you reviewed my game or else I might’ve missed this gem, easily one of my favorites from this jam 

Developer

Thank you so much for your kind words! 

Submitted(+2)

This is awesome! One of the better jam games. I like the unique mechanic.

It got very hard, which is fine, but it felt unfair when enemies would spawn in super close to the bottom of the screen.

Really nice design overall!

Developer

Thank you for playing! Yes, I definitely made it a little difficult, but I hoped that the infinite lives / ranking mechanic would keep people engaged enough to keep going till the end. :D 

Good comment about the enemy positioning at the bottom. I think I will consider moving them up if I update this further. 

Submitted(+1)

neat take on the shmup mechanic 

This game had bigmode in it, he was really in it and I thought that was cool

Developer

yee this one o da real ones ☝️

(+1)

I like it, would be cool to see this shmup be expanded upon :)

Submitted(+2)

YEAH!!!

That's the first bullet hell game I've played since I was a kid and it definitely brings me back in time :'')

There's something about this style that just makes me want more levels and specially more SHOOTING haha

5/5 in everything, thank you for making me feel this way...nostalgia hits hard :')...by all means, I hope you win

Developer(+1)

Thank you for your kind comments! Maybe we will expand it with a few more levels and power ups eventually. We had originally planned for a couple more bosses but we ran out of time! I’m so glad you enjoyed the nostalgic genre, I used to play a few of these as a kid too and it was so much fun coming up with the bullet patterns like in those games. 

Submitted

I would like to see more of it soon, good luck >:)

Submitted(+2)

Nice game! Theme usage is really interesting, making you break the usual bullethell shooter formula by choosing to move or shoot! Very cool!

(1 edit) (+2)

Nice bullet hell, though some patterns are hard to dodge even while small.

Also, really funny you have a game called "Easy Mode" from previous jams.

Developer(+1)

Thanks for playing! Yeah there's this really hard level in the middle which requires a specific sequence and timing :D 

Yeah!! I was thinking about Easy Mode during this jam :)

Submitted(+2)

This game is awesome! My main criticism is that there is no timer as a part of the ranking system. Since the enemies are not aggressive and the patterns are easy to learn, the game encourages really slow play in order to get a good ranking.

Developer

Thank you for your rating! I just submitted one for you too :D

(+2)

neato game

Developer

Thanks bud!

Viewing comments 14 to 1 of 34 · Previous page · First page