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Weapon Exchange Box's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #4 | 4.229 | 4.229 |
CONTROLS | #26 | 3.714 | 3.714 |
FUN | #30 | 3.686 | 3.686 |
Overall | #35 | 3.657 | 3.657 |
BOSS DESIGN | #45 | 3.543 | 3.543 |
SOUNDS / MUSIC | #90 | 3.314 | 3.314 |
ART / VISUALS | #114 | 3.457 | 3.457 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
You have to exchange your weapons in the exchange box to be able to damage the boss
Did your team create the vast majority of art and music during the game jam?
Yes
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
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Comments
Pretty cool take on the theme! Would be cool if there were checkpoints though.
Fun. Loved the polish and really good use of theme.
Awesome game! Super challenging and fun. The theme is well done, and everything looks really polished. The second boss is pretty tough because it gets chaotic with all those attacks. Overall, great job!
love the game the secend boss neds a hp nerf but 9/10
The music and visual seemed pretty polished and the controls felt really tight. The first boss felt really well tuned but even after so many tries I could only get the second one down to around 10% at best. I think the projectiles are just a tad too fast and different boss states come after one another too quickly that it feels unfair. Besides that, the game is very enjoyable and the exchange theme is done really well though and not being forced to be near the weapon to pick it up at the cost of uptime is a well designed mini tradeoff.
The exchange theme was done really well here, I like how you baked it in so well to the game with the player constantly having to switch weapons!
What a cool and original concept! Loveeeee the pixel art too, good job :D
Great concept, fun exectution, the exchange box delay is a little annoying but the game is super fun and unique.
This is very well put together.
At first I thought the exchange mechanic was going to be cumbersome, but it was fun to use. I noped out after a few attempts of the second boss, cause.... I'm too old for this, but it definitely feels doable.
The attacks are well telegraphed. They come out a bit too fast for my taste, but seem very possible to avoid. Skill issue on my part.
The graphics are charming, but a bit inconsistent.
The audio fits the game well.
It was fun to play. Glad I could experience it!
Awesome exchange mechanic, I love the visual effect that shows the current weapon to be used, everything works perfectly. The only thing that frustrates me is going back to the first boss, if there is a checkpoint for each boss, I will definitely play everything.
Great design, exchanging weapons is very interesting
The second Boos is a bit difficult, and pay attention to the Boos color and bullets, it's a bit difficult
Pretty nice mechanic and really smooth controls. Didn't find any bugs at all, well done! Sadly I couldn't get pass the 2nd boss after 6 tries. I guess it was too frantic, my eyes were looking everywhere (boss's color, bullet sprays, weapon box, weapon equipped).
So I guess here are some ideas you can use; add mouse scroll to change 1-2-3 weapons, weapon from exchange box directly goes to player, health packs, maybe a less intense color for incoming damage (yellow, transparent or just outline maybe), and lastly the boss could take a breather.
Other than that I really enjoyed playing against the first boss, it was challenging too, had me on 1 hp sometimes. The music, sfx sounded good too, so I think you did well overall.
I like the exchange mechanic, and the fact that you hold 3 weapons is also very good, however, I wasn't able to finish the game. I like the option of the practice mode, but I still think the difficulty ramps up too quickly when you reach the second boss. But the boss patterns are really good. I have to say your game was quite fun.
Great exchange mechanic! The music and art is great, and the exchange mechanic keeps the fight very dynamic and engaging. Really good job with the bosses design. tho the jump in difficulty from the first boss to the second feels a bit too much. Overall, a really good game, great job!
Nice job! I enjoyed it, but the difficulty level of the second boss was too much for me ^^''
yeah, i definitely made the second boss a little too hard lol, thanks for the feedback!
Really fun take on the exchange theme and a challenging experience with a great amount of depth in mastery.
Very Hard) But the mechanics of the game are quite interesting. The only control is sometimes abrupt
nice game ! mechanics are nice too, the second boss felt kinda cheap and powerless, the music was good and created a summer holiday vibe of chilling out and playing video game alone.
thats not... really what i was going for with the music, but thanks anyway!
This game is very fun. I love the game play. The game is difficult but still very fun.
Hi, well this game is a pretty nervous. First it is very handleable, the color doors is smart to figure how the gameplay works. The first boss is great, many attempts to destroy him but the second is a pure mayhem. Maybe I will retry, but in my opinion there's too stuffs on screen, targets, bullets, ray, all at the same time in a confusing round of epilepsy. You can take that like a compliment because your game run very well and my player skills don't. GG