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Lead Robot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #56 | 3.484 | 3.484 |
CONTROLS | #111 | 3.065 | 3.065 |
Overall | #148 | 2.925 | 2.925 |
FUN | #158 | 2.839 | 2.839 |
BOSS DESIGN | #179 | 2.677 | 2.677 |
SOUNDS / MUSIC | #183 | 2.677 | 2.677 |
ART / VISUALS | #219 | 2.806 | 2.806 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
You exchange your abilities with your enemies
Did your team create the vast majority of art and music during the game jam?
Yes, we created all the art
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
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Comments
Nice job! This is a solid twinstick. I liked trying out the different abilities (though the pistol felt the best, the laser felt too dangerous to use). I didn’t find myself needing to dodge much; strafing around the bosses felt pretty easy.
I like the little vfx from the flashbangs and the rockets too! Nice work!
Nice game, good use of the theme.
Didn't use the exchange mechanic at all though, but I appreciate that you and the boss operate on the same rules.
Controls are smooth and being able to use enemies abilities is a great concept. Definitely has potential for growth
Fun game with a good exchange mechanic.
once you mute you forever muted lol.
I really love how we can exchange abilities with the enemy. It is fun.
I really liked the game! I am such a bad player at this kind of games haha but it was fun to play.
The visuals are great!
The music was kind of repetitive considering the lenght of the levels.
Many interesting playstyle and ideas, this definitely can evolve in a great game!
Congrats!
I liked the atmosphere of the game. It felt very cool. I liked the art too. It looked like it took a lot of time to make.
I really liked how dark the combat area was, it made for a really cool looking effect with the lights. I think the concept is fun and makes for interesting complex decisions that emerge during the gameplay. It also has great potential for a fuller version with many different enemies and hundreds of ability combinations, and I think that’s pretty neat.
We sadly had to cut some abilities because of time limitations :(
but the idea is to have a bigger variety of abilities!
Great game :3 Loved the variety of the abilities. Im not very good at playing it but i enjoyed it a lot!
Really liked the game. It's funny you can escape the map with mobility abilities
DON'T TELL THEM
pretty awesome, i suck at this games but i love the dynamic
that was pretty awesome! it felt pretty smooth and was fun to play! great job would love to see more bosses, maybe some passiv abilites too? good concept!
I loved playing this game; the concept was awesome, and it had potential for a really nice fight system where you can change abilities to get them right before the cooldown ends or something. Maybe such a system was intended, and I think a few UI elements to explain the different abilities would have solved this. It did take some time for me to understand the game fully, but then it was really funny. Great entry.
I had a blast playing your game! The bosses were enjoyable, and the music seamlessly fit with the robot aesthetic, enhancing the overall experience. However, one aspect that felt a bit unclear was the purpose of the icons. A tooltip or prompt explaining their functions would have been helpful.
Despite this minor issue, once I got the hang of the controls and understood the various buttons, the game became a genuinely fun experience. While the theme might not have been immediately evident, the overall enjoyment factor was certainly present. Great job on creating a fun and engaging game!
Some interesting ideas here! The two bosses are quite varied and the atmosphere is nice. The lighting effects make it a little too dark to tell what is going on, though. And I think there could be some better feedback to tell what effect the support moves have. But overall, this is a great start!
We may have go a little overboard with the darkness, although the browser version is darker than the downloadable ones.
Really great looking! Love the different weapon effects and the lighting. The tornado movement effect was especially fun, Good job! : )
Fun! I loved the transition of bosses, well done! Controls felt good.
It's a excelent demo for a Jam! I would like see more enemies
I love the atmosphere! Being able to change abilities on the fly and try them out feels really nice, and the combat is simple and fun, good job!