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Game's Take on the Theme
The game is about getting punched in the face and your head spinning.
Did your team make the majority of the art and music during the jam?
yes
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Comments
That was fun. Nice concept. I just don't understand why they are immune most of the time. It is like we have to wait for their attack to damage them.
This is a pretty fun idea! There was a weird bug initially where I would do no damage, but it seemed to sort itself out. It would be cool if tutorial could be skipped past first run.
I like the uniqueness of the bosses, I just wish I didn't have to play through the tutorial each time I play the game. Also would've been nice if there was background music, but sfxs are pretty good overall!
Punchout! It has some surprisingly nice feedback.
Great game!
My favorite so far because it was pretty fun and interesting to play.
From the minuses I would like to emphasize that the other aspects of the game from gameplay on the level below that affects, but even so it is a good job!
Thanks!
Very simple and compelling loop. I would like to see the art sharpened up a bit and the sound feels exceptionally satisfying. I'd also like to have seen some faster combos that I couldn't immediately counter and break. Feels like a really solid foundation that I'm hyped to see developed on more!
Thanks! I was hoping the level of difficulty was at a good point, and I'm glad to hear it was fun!
I think this game has a lot of potential. When beating the first boss for me it kept looping back to that boss. Maybe a clear progression from one boss to the other would be nice. Generally though the 'punch-out' like mechanics are really tight, it's genuinely satifying to land a punch and to dodge. It just needs a load added to it in terms of user experience, but the basis is really worth working on. Good job!
Thanks so much for the positive feedback! The bosses looping is a bug I really wanted to fix, I'm sorry you had to experience that one.
It's fun
thanks