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Game's Take on the Theme
Spin player switch
Did your team make the majority of the art and music during the jam?
I am solo dev
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Comments
A clear contender for victory.
thanks you
The most important thing to take from game jams is to be proud (or ashamed) of oneβs work so it can be you learn from it. The aspect of the gameplay, although okay, could use some more cohesion, in the sense that the character wheel felt more like a longer lifeline than a choice of what to do (Mary is the only one that felt like I had to think before acting so that I had to either A. Close in with Aaron and deal big damage and risk it all with its special or B. Easily outrange with Archie and play it safe). What I really liked the most was the paper style art, it really felt unique.
thanks you, i try to fixed little problems, there a things i don t have time to make, and for this jam its more a project i want to make and try to incorporate themes, but i m very proud and it cool so it s okay :)
The art styles great, feels very visual novelesque, I kinda just ended up getting close and spamming Aarons (I think that was his name, red hair sporty guy) attacks at all the girls til he died and then when all my boys died the level didnt end, the popular mean girl kept attacking non stop so I had to force quit but its very cohesive in design and was a good take on the theme
thanks you (so you reach to final boss, boss 5 and it blocked to shirley)