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The way of SpinDog's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
CONTROLS | #45 | 3.586 | 3.586 |
ART / VISUALS | #76 | 3.966 | 3.966 |
FUN | #88 | 3.517 | 3.517 |
Overall | #108 | 3.362 | 3.362 |
BOSS DESIGN | #116 | 3.345 | 3.345 |
USE OF THEME | #244 | 2.931 | 2.931 |
SOUNDS / MUSIC | #304 | 2.828 | 2.828 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
We play as a spinning dog, fighting other spinning dogs!
Did your team make the majority of the art and music during the jam?
Yes!
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Comments
I like the visuals a lot, its so well made, reminds me to classic RPG that are remade in 3D these days, the movement is satisfactory and nice, I would advice to add some kind of jump but mabe you dont see an usage for this, its really good as is. I rate graphics, controls, fun and music on top, all is cool, also, if you have some time, please, rate my game too, thanks!!!
Super fun! I love the art style and visual effects. The difficulty seems solid as the moves were easy to react to, I also liked the controls as they were easy pick up.
Fun game, amazing art, great all around! I think the difficulty was good for a jam game; all felt beatable, but I still had to pay attention to their attacks. Favourite was the turtle boss, but all were good!
Gotta rate this one cause of the cute dogo with a sword haha, though it seems like the first 2 bosses can just be beaten by spamming the attack button. Well done though!
very solid game, liked the dog god the most. it was fun to fight everyboss. the turtle dog had bug where his neck stretched weirdly, and fighting the wood dog was awkward because trees got into the way of the camera.
Cool art style and story :D Bosses were quite easy, last one took a couple tries. They were fun to fight tough! Especially as a spinning doggo!
I love the art, it's a great style!
I found the first 4 bosses quite easy tbh, I didn't have to parry a single time. The final one was more challenging then, but also there I didn't really need to parry, just dash away and use the time in between attacks to hit it.
I'd love for the parry to be a kind of build-up for a more powerful attack, with some cooldown then. This would make it more useful and also provide variety in your own attacks.
Love the 3D art and the painted cutscenes!
I'd have appreciated a bit more degrees of motion, as trying to move diagonally in this game felt hard sometimes (maybe I'm just bad tho)
The bosses have really unique and fun designs, especially the water dog!
Spinning dogs? I love this already, very cute, I like the bosses design and the little story at the beginning. The only downside is that I find it way too easy, but it's good anyway since I could finish it all. The SFX are very amazing and let's just talk about Spindog, the best protagonist of all time, it's a samurai, it spins!! Love all of that, I love dogs, I love this game.
Love the artstyle and the rendering of the game. And I love the narrative, poor doggo. The controls behave nicely, the bosses aren't too hard, I'd have liked the fights to be longer but the bosses themselves are cool and are good. I liked how the final boss has attacks from the previous bosses, that's cool. I also think the game could have used more SFXs and music.
Nevertheless, this game is pretty fun and I'd love to see it grow, keep it up.
I appreciate the game not being too hard. I find some games for this jam have been made so hard that you don't want to play them more than a few minutes. I played this all the way to the end. I think some bosses had stronger mechanics than others. I particularly liked the water dog boss.
Very cute, the bosses might have been a bit TOO easy, they sit there delaying before doing their attack a little too long, but it was fun, and a funny concept :) Samurai doggo!!!!. The death replay cam reminded me of bushido blade or something.
Easy and short game. Most attacks are easy to read and parry. Very nice!
100% SPIN action! All SPIN all the SPIN!
This game is goooooooooooooorgeous. This is one of the few games where I was hoping to see more cutscene breaks just so I could stare at the models without fearing for my life. That being said, I didn't real fear for my life. The attacks were interesting and unique, but they were infrequent enough that the fights felt relatively trivial. Everything felt really good in the controls though, I just wish I had an opportunity to engage with them more.
Ookami 2??? The shader is really nice and inky and I like the naming sense in the bosses.
ill be honest game lacks of some sounds and maybe use of theme is not that great, yet (game taste moment) i liked it even tho its may be easy, but its charming and a sword dog youknow))
(edit) when i was showing it to my buddy i realized that there is more than 2 bosses (yeah...) so got em, and now its even better !
Really cute and fun! Parry felt rewarding. Loved the kill cam.
This game is lovely. Very engaging, I loved all the bosses especially God Dog! Combat felt very fair and balanced. Nice!
I love the little camera sequence at the end of the fights! I'll never get sick of parry mechanics, and I'll never get sick of dogs doing backflips.