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Jackpot!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #182 | 3.118 | 3.118 |
CONTROLS | #236 | 2.902 | 2.902 |
FUN | #280 | 2.902 | 2.902 |
BOSS DESIGN | #406 | 2.490 | 2.490 |
Overall | #409 | 2.582 | 2.582 |
ART / VISUALS | #479 | 2.588 | 2.588 |
SOUNDS / MUSIC | #772 | 1.490 | 1.490 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
You need to spin the slots for a chance of getting buffs or removing debuffs
Did your team make the majority of the art and music during the jam?
Yes, art made by me
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Comments
Excellent implementation of the theme! Addictive :)
Thanks!
plays nice, the premise of stealing the lunch money from a old man to gamble faster ways to kill him is funny.
i enjoyed the game very much!
Thank you! haha
I really loved how you blended a shooting game with a card-based board! The way you use the spin mechanic to get power-ups is super creative and adds a nice layer of strategy.
Thank you!
Very fun mechanic and idea !!
Picking up the coins and damaging the boss feels amazing really nice, too bad there isn't any sound :(
Wish there were more slots to add to the overall chaos, doesn't feel too chaosy with just 5 !
The idea is amazing but its not executed the best, the boss has a gigantic amount of helth and getting 5 really good upgrades and not having to spin anymore with the big spin is really easy since you get alot of coins.
Besides the lack of sound and the weird balance. This game is really good!
I reccomend working on it post jam abit cause this is a really neat idea!
Thank you! Yeah, I need to work on the balance of items, you said that it's easy to get 5 good items, but others have said that the debuffs are more frequent lol maybe I need to rework the entire probability of items and make them less random. I'll consider changing the slot quantity btw
Looks like I got that gamblers luck lol
The only debuff I got was that the boss became invincable and it was the first thing i ever got and i just tought I softlocked the game but then i did the big spin and never got a debuff again lol.
Haha, but anyway the game was supposed to have at least 3 bosses (just couldn't do it in time), and as it was made with more than 1 boss in mind, even if you got lucky against one boss there would be others to fight and the outcome could be different
Really liked the concept and the design of being a casino and the attacks being related to this. Also loved the way the money spawned from the boss when hitted, felt really satisfyting (even tho I think that with sounds this would feel incredible! :D) I had a problem where sometimes the slots would get stucked after I spinned it and would go out of screen, but reloading solved it so Idk what happened there. Anyways overall a great experiencie! Cheers :D
Thanks! Do you mean that the slot machine UI didn't disappear after resuming the game? Someone else said that got this bug too, but it never happened when I tested the game, I still need to reproduce it to know what's happening
Very good concept, the boss hp is a little big, but still fun! I really like the art and the gamefeel, the occasional chaos of all of it is great. Keep up the good work!
Thank you!
I like the aspect of pure randomness, even if it can be so frustrating, especially the hp swap or when you pull the boss’s invulnerability.
Thank you for playing! I gotta reduce the invulnerability's probability
I like the idea, and it would be cool to see this expanded upon. I think the boss has a little too much health, and I feel like the debuffs are way worse than the buffs do good, so it's not really worth it spinning the wheel too much. Good job overall!
Thanks! Yeah, I'm getting some criticism about his HP, I gotta tweak it. I need to balance the items more too