Loves the graphic and nice music. It is not very clear which layer I am on and I think that the camera going too fast when transitioning between each layer. The 2D perspective by default definitely make some of the levels confusing to solve. Great concept however :)
Play puzzle platformer
Divemensions's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #8 | 4.228 | 4.228 |
Innovation | #10 | 4.158 | 4.158 |
Overall | #25 | 3.880 | 3.880 |
Fun | #42 | 3.825 | 3.825 |
Graphics | #46 | 4.105 | 4.105 |
Audio | #49 | 3.719 | 3.719 |
Theme | #353 | 3.246 | 3.246 |
Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This is a puzzle platformer game where you can dive deeper into the 3rd dimension to solve interesting problems
Did you write all the code and made all the assets from scratch?
Everything except the Outline Effect, credits to it can be found in the description of the game
Comments
Nice simple puzzle platformer! I like the art style and the music fits pretty well - props to you for making it and the whole aesthetic!:) I found Shift a little tricky at first, but eventually you get the hang of it! If you like cute little characters navigating a world on their own, would love to hear what you think about our game :D c:
Cute character and funny music. I like the mechanics of character jumps
The game is so cool, and some levels have very creative solutions :3. Also, the movement of the player is smooth :)
Probably one of my favorite games I've played for this game jam yet! I love the style and audio, it gives a very cute and distinct brand. I was a little confused at first with the dimensions, but the pacing of the introduction of new things was great and I got used to it very quickly. I got quite a few levels in and only stopped because I got stumped on a level for far too long lol, No notes really!
Very unique take on the theme that I haven't come across yet in this game jam. To add to this, the game plays well and I dig the art style. The shift mechanic didn't come to me that easily at first, but I learned to use it eventually. Nice entry, well done.
This was a really fun game, the level design was very nicely done and loved the how the game felt to play! Good job!
Really loved this game! The puzzles are so well put together, been really enjoying playing it! Amazing work! :)
Smooth mechanics. Different approach to the theme. Well prepared levels. Nothing to say. Excellent job!
Can you try and rate my game ?
Oh that was really cool, the most polished game I've seen so far °°
The mechanic works great and the esthetic has a charm. I do think the way the different dimensions are laid out is a bit difficult and confusing at first, and the animation that plays when changing dimension is quickly dizzying when you switch several times in a row °°
Really fun puzzle platformer. the combination between 3d and 2d is really well done and results into some really good puzzles, art is also really good. and I managed to get all stars, so I'm cool now. Had a lot of fun playing it.
Great game. Keep it up♥
It's a brilliant platform puzzle game! I love that dimension changing mechanic, i imagine it's quite difficult to pull of. Making a puzzle game is hard in general so you deserve extra praise for it i think. I also love the monochrome game boy style visuals and the 8-bit music. This is one of the best games i played in the jam so far, especially in terms of game design. Great job!!
PS: I'm dead stuck on level 6
What a great Jam game. The presentation of this is really beautiful. The puzzles were all very well put together. My only criticism is the slight confusion at the start of the game as others have mentioned and that at times it felt slightly sluggish to execute a solution once I had worked it out but these are really just knit picks. You should be very proud of this submission.
Thank you so much for the kind words. I really appreciate that!!
I understand the confusion at the beginning of the game. It is quite hard trying to explain the concept without words and only trough level design.
Specially when the solution involves cubes and buttons I agree that sometimes executing the solution may feel kind of sluggish and for any further development of the game we will definitely try to fix that.
Anyways, thanks for playing and the feedback. :)
Kinda cool! I didn't immediately get what do to with the W and S options and I got it better only when u showed the SHIFT option: maybe I would have given more space in the game to the SHIFT option overall.. But really was a good idea and original way to approach the theme. :D
Genius puzzles! We had a little trouble understanding the mechanic at first, but after that we really loved the game.
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