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A jam submission

The Deep DescentView game page

Ocean exploration game
Submitted by BreakfastBoii (@BoiiBreakfast) — 2 minutes, 41 seconds before the deadline
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The Deep Descent's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#94.3574.357
Graphics#174.2864.286
Overall#273.8613.861
Audio#373.7863.786
Game Design#533.7623.762
Innovation#593.5953.595
Fun#1523.3813.381

Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You go exploring doing tasks deep in the ocean, with depths increasing each level.

Did you write all the code and made all the assets from scratch?
Some of the code I made specifically for this project, some of the other assets I had used in previous games, and only a few I have taken from online.

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Comments

Viewing comments 14 to 1 of 34 · Previous page · First page
Submitted(+1)

Interesting idea! The graphics and the sounds fits so well with the atmosphere of deep underwater exploration (or chores?). Anyway, the gameplay could probably be made less repetitive, and maybe more stuff happening? (or maybe I'm just more into fast-paced games idk) Great job though! The alien sounds scared me! 

Developer

Thanks! I used real deep underwater ROV footage for reference in making the game. It really is as creepy down there IRL as it is in the game.


Some other people have mentioned issues with the tasks being too boring, so I'll be sure to fix that.


The only truly scripted event in the game was the spawning of the bigfin squid at the end, which looking back on it, isn't that great since the other events (mainly random noises you hear) occur on a random basis, and only a random basis, so I might want to change that in the future (as well as adding more levels of course).


The random alien/ambient noises I mostly made myself by recording random stuff such as moving chairs, opening/closing doors, and other household sounds, then slowing them down. I also used a bit of image to sound conversion. 

There is, however, one specific ambient noise (that has 3 variations) that I did not make, and that is the "Bloop" sound effect, an actual recorded unknown sound recorded underwater


Anyways, sorry if I waffled on for too long, I just find this game to be the most interesting out of all of my games so far. 

Submitted(+1)

Just looked up what bigfin squids are. Those things are practically aliens lol. Terrifying.

Also, I wouldn't have known that those sounds were from chairs and stuff! Great work!

Submitted(+1)

Very cool and scary atmosphere, nice visuals! Gameplay is a bit eh but overall great game! (I was a bit unsure if the end was a game over screen or the end of the game, maybe that could be made a bit clearer)

Developer(+1)

Thanks for the comment! I know the gameplay isn't that great, it wasn't my top focus when working on the game, and I do plan to improve it in the future. I didn't have time to create separate game over screens for different scenarios (like if you surfaced after completing the objective or got caught), so I just used the same one for both, but do also planning on adding multiple game over screens in the future as well. 

Submitted(+1)

Ambience and graphics are nice. Well polished. Smooth movement. May be you can create a 3d horror style among us lol.  Neat game.

Developer(+1)

Yeah, when I was making the tasks I really did have among us in mind lol. 

Submitted(+1)

Okay the graphics are awesome, and I the atmosphere was awesome.

But then the gameplay was pretty repetitive and boring. You just went from place to place and did that small minigame, just holding one key until you get there and then you press another key. And maybe it would have gotten more fun and the third level where there were to monster, but I hate horror games and the moment I saw one so no, no, no.

And those marker, you should make it so they don't scale with distance, because they got really small and glitchy (sometimes just disappeared in different camera angles) so they were really hard to see.

And then those text boxes, they should have sound effect, I know it's for a very little time, only tutorial and start of the levels, but it annoyed me to death, because they had no sound effects.

And actually I don't really have anything more to say, I probably missed the actual game, when I saw the horror stuff, but wellllllll,     no

Developer

Wow, I’m quite surprised I was able to scare people with this game! But yes, I’m aware the tasks are somewhat boring, and I do plan to fix that, but I’m luckily I changed it from its previous state, because the original tasks in the game were even more boring (you just had to hold down E and wait for a bar to fill up).


I also did hear a few others criticizing about the markers disappearing, and I do apologize for that. It’s an easy fix, but originally when increasing their visibility distance, I thought I shouldn’t do it too much so that it still somewhat vanishes into the fog, but that seems to work against players. I also quite like the idea of having the icons scale with distance. 


Thanks for the detailed feedback and playing the game!

Submitted(+1)

This game is absoulutely amaziing :o!!!! The atmosphere, and the sound design, all of it really gives that deep unknown feel. Really awesome work!!

Submitted(+1)

Really like the feel of the game. I feel very immersed. Sounds are also a great addition. Great work :D
I only had a little trouble reading the task at the information spot. The white text is for me unreadable when the the background is white because of the 'i' icon.

Developer

Yea, I saw the text didn't contrast well if you were right up next to the objective icon, but I sadly didn't have time to fix it. Glad you enjoyed the game!

Submitted(+1)

Amazing atmosphere, wish there was a little more to do, but it plays like a finished product already!

Developer

Thanks for the comment. Unfortunately in the interest of time, I could really squeeze out 4 levels (including the tutorial), but as I said in the replies of other comments, I plan to make a full release version of this game, if you’re interested in playing it (which is totally fine if not lol) 

Submitted (1 edit) (+1)

Excellent technical execution. The VHS/CRT type filter looks great. I really appreciated the compass and objective markers, it was always easy to know what I was supposed to be doing. 

The little interaction minigames were cool as well. If there were more levels I would have kept playing, which is one of the best compliments I can think of for a jam game, great work. More interaction variations could be cool as well, you could use UI element to simulate flicking a switch back and forth, etc.

Developer

Yea thanks for playing! I know I said this on stream, but I definitely do plan on making a full version of the game, definitely with more levels and fun objectives. 


Also good luck on your own game as well, really fun to play :)

Submitted(+1)

Amazing visuals and a fantastic atmosphere! Incredible job.

Developer

Thanks :)

Submitted

Amazing visuals and a fantastic atmosphere! Incredible job.

Submitted(+1)

I gave it 5 stars in every category. Just a simply well done experience. The sound design, the graphics, the UI, even the tutorial, all of it was simply fantastically done, and you should be proud of yourself. Amazing.

Developer(+1)

Thank you so much! I am indeed proud of this game, and do plan on making it a full game, but thanks for playing it. 

Submitted(+1)

Really enjoyed playing the game! Congratulations! 

Submitted(+1)

They nicely fits the theme and the vibe is really nice, but i found it's a bit hard to navigate,Overall it gives a really nice atmosphere and retro vibes.

Developer

Could you dive deeper (sorry I couldn’t help it) as to what you mean by having trouble navigating? I just plan on updating and making this a fully fledged game in the future and would appreciate more feedback. 

Submitted(+1)

it's just the compass(the ui at the top of the screen) idk what its called , it's just moves a little bit fast ,and hard to Navigate that's all,Love to hear that you are going to make it a full game

Developer

Ok, I’ll see what I can do about it when I get the chance, but thanks for playing! 

Submitted(+1)

Hello, I really enjoyed playing your game. It looks very nice, i loved the "security tape" filter you had going on ! The ending with the weird creature in the shadows was nice as well. The game's pacing is fine and I didn't get bored. The audio was really good as well, and the controls were just fine. 

Developer(+1)

Well, I’m glad there wasn’t any bugs  with the moment in the end. Thanks for playing!


Also fun fact: the creature at the end of the game is a real cephalopod called the Magnapinna Squid or Bigfin Squid. 

Viewing comments 14 to 1 of 34 · Previous page · First page