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EVERYTHING IS A DOOR AHH!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #165 | 3.346 | 3.346 |
Theme | #168 | 3.577 | 3.577 |
Overall | #181 | 3.327 | 3.327 |
Game Design | #187 | 3.346 | 3.346 |
Audio | #205 | 3.231 | 3.231 |
Innovation | #214 | 3.077 | 3.077 |
Graphics | #242 | 3.385 | 3.385 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
find your whats behind the door if everything IS A DOOR,
Did you write all the code and made all the assets from scratch?
code and art yes, sound i used stock assets
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Comments
i like the feel and the art style is so cool!
Really neat and fun, if frustrating. I did end up softlocked by getting launched into a wall where I lost all momentum and couldn’t move anymore, but that aside, this was really cool.
Nice platformer. I like the idea that everything is a door 😂 Good work incorporating momentum too. Though I did get stuck in the hole in the 3rd level 😅
Nice idea!
Didn't expected to play as door itself! )))
Control isn't easy, platforming is challenging!
Cool project.
Nice idea and interesting take!
The player controller need some tweeks though. It feels unresponsive and it's not intuitive how the momentum works. Also sometimes the camera goes a little too fast, it's hard to track the player character.
Good job on working with the theme! But if everything is a door, then... nothing is a door? XD
At last i released that your Player is a Door, I think Jump should be smooth. It was fun to play your Game
Haha. I'm a door, you're a door everyone is a door! Funny concept. The fluid gameplay was fun. Landing on platforms that were only one door wide was challenging, but I had fun!
DOORRRR! Very innovative, love it!
Great game, It really blew me away how well this game was made, The main menu is awesome, the idea of the game is awesome, movement is great, And oh.. the music... so incredibly good!
There is only one problem, for some reason the moving platforms completely lagged my game out, like 0.5 FPS bad. I tried to get around it, but it was just not playable.
So sadly I wasn't able to get past that part, which isnt that far into the game I know.
But I still really really liked the game.
Awesome game, Keep it up♥
WHAT!!, i do think that counts as game breaking right??, im sorry i do not know why that happends
A nice platformer with soo many doors, the movement is nice and responsive but could do with something like the coyote time mechanic, especially for some of the momentum jumps. Despite that the game was still enjoyable and feels like something someone would do a speedrun on
there is a coyote time, 0.2 seconds actually, Thanks for the feedback tho
Hey! That was my idea!
Physics and controls are awesome. It is hard to time jumps sometimes, but that's my skill issue
this one is good but the problem with the momentum I can't use the platforms but from what i played it i like so far the art and MUSIC those are so good and the player is kinda slippery i fell multipletimes
on the platforms you have to jump when its getting fast not at the latest point
This one got me laughing when I opened it, really cool concept! I love the art and the lighting. The only thing that stopped me from playing more is that it is crazy hard. The platforms move very fast.
Loved the vibe of the game, its so freaking hard, but it always feels like its the player fault. Awesome concept
It's preety hard or I am just bad lol, consider making checpoints cause even when i make the hard jump there is another and if I miss it i have to do the previous again, but other than that its quilte cool game with nice music
Firstly, I loved the movement controller, it can make it or break it for a platformer, and it was nice and tight, with good coyote time, well done! The music and feel of the game was nice and fast paced!
Do check out our game!
I was stuck on the second level but i keep trying for like 10 min ahahahah Loved it!
Pretty difficult but nice take on the theme. Good job!
Fun game, got stuck when character didn't keep momentum
so thats cuz you have to jump and press right when the platform is moving fast not at the farthest point