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A jam submission

Hide and stingView game page

Submitted by mora4, Hee-Hoo — 9 hours, 25 minutes before the deadline
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Hide and sting's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#1523.4883.488
Graphics#2813.6773.677
Overall#3373.3103.310
Audio#3443.2393.239
Game Design#4263.2093.209
Theme#4363.1993.199
Fun#5073.0503.050

Ranked from 201 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
A level has two phases: "calm" one, when you gather resources and find allies, and a boss fight, that starts after you get enough attention.

Did you write all the code and made all the assets from scratch?
Code and art was made from scratch
Music and sound effects were from https://www.weloveindies.com/en

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Comments

Viewing comments 120 to 101 of 172 · Next page · Previous page · First page · Last page
Submitted (1 edit)

"Very good concept and visual aspect! but, I encountered a bug (lol). When using the special attack of the green bug, an error appears (RunTimeError: index out of bounds) and blocks the game. This might be because the attack has a large area of effect, and I placed it on the edge of the map, causing the system to try to access a non-existent tile. Overall, very cool game, well done!"

Submitted

nvm I try to reproduce the bug but every thing was working perfectly idk why the game crash on my first attempt.

Developer

Thank you! There is a crash on death of a bug, many peoplle encoutered it, probably it was the same one.

Submitted

Very nice game, I liked the art and battle system, even though it was a bit confusing as there was no description of what any of the debuffs/ buttons did

Developer

Thank you!

Submitted

Oooo this was a pleasant surprise to see, very nice game altho I was a bit confused by the battle system at first.
Descriptions and a bit more info would help a lot, still tho the end result is good with you having to plan your path and resource management skills. The general concept is also fun as I like bugs and having them in a tactical battle system scratches a strange itch Ive always kind of wanted.

Developer(+1)

Thank you so much! We plan to make UI improvements to make things more clear. I'm happy you enjoyed playing the game!

Submitted

I like this game visually despite I’m a person who doesn't like bugs.

I tried the browser version and I got stuck in a corner of the second level at the start when I tried to recollect the blue flower/object and in the desktop version I got an error (Assertion failed: Pair != nullptr) after the beatle defeated my 2 bees in 1 attack and it closed the game haha

I like the concept that each action increases the attention of the boss so you have to be a bit efficient with the gathering of materials to recruit more insects. Also I like that you can pick an initial insect at the start and how much change the calm part


About the recollection, it feels calm and nice despite you being under a “timer”, maybe for this part, I would like an option to zoom out a little bit to see where materials to collect are located and more or less plan what path to take

In the fight phase, the combat is good, but I would like to know what some debuffs do. The green drop it’s understandable just from the image but the moth ability I didn’t understand

Also, in my 1st run I endured enough the attack of the beatle and I only have the butterfly left but I didn’t do any damage or the beatle didn’t attack back so the fight got stale and had to reset


But the game looks good and it has a good atmosphere with the help of the soundtrack and sfx. A bit more of polish on those little details could make this game more fun ^^

(And while playing a string of spider web appeared randomly in front of me, the game attracted a spider hahaha)

Developer (1 edit) (+1)

Thank you so much for detailed feedback! And for the suggestions, we'll surely make many changes in these directions. I'm happy you enjoyed it! And that the random spider liked it too :D

Submitted

Had a tough time at first but overall great game. Loved the art and sound. Great work! Congrats and good luck!

Developer

Thank you!

Submitted

Really cool game! I like the different game phases and how both need strategic thinking, but in different ways. The Graphics definetly are a highlight, I really like the hand drawn bugs. Great game :)

Developer

Thank you so much!

Submitted

the concept, art, and gameplay is really great! but there were a couple of um bugs (i got kicked out on the web version...)


great job! i really enjoyed this, it's not your fault that i crashed a couple of times lol. i replayed a couple of times and i learned a lot. i really did have to think about every step in the calm phase

Developer

Thank you!

Submitted

The art is absolutely beautiful great job! The exploratory phase is very well executed and it feels great to tactically explore the map and prepare your party for battle. It feels like a very fresh take on turn based rpgs, which is a very established genre so kudos there. The combat system seems like it has good depth to it but unfortunately  I couldn't get a grasp on it at all. Tool tips or some other resource to indicate what each move does would be a big improvement. Also the art of the battle sequence wasnt up to the same high quality of the exploratory phase which was a bit jarring. Overall, this was a great application of the theme and an inspired taken on an established genre with some really beautiful art, awesome entry!

Developer(+1)

Thank you so much for the kind words. For now the battle part surely lacks effects, animations and explanation.. we'll try to improve it in the future.

Submitted

I will say, when I first opened up this game, I was not expecting a turn based tactical RPG with resource management elements - but I'm so glad that it was! The gameplay was very fresh, and mechanically very intuitive for me - very straightforward to play and understand.

The art is just beautiful, and the audio choices were great too.

This may have been mentioned before, but I did get a runtime exception when one of my bugs died. But overall this is a strong entry with a lot of good going for it. 

Finally, moths are just the most adorable little critters - love that you chose one for the protagonist.

Developer

Thank you so much! Agree, moths are the best) We are really sorry for spoiled experience because of crash, we'll fix it after the jam.

Submitted

Cool idea! And the art looks nice!

Sadly I get the following error message at the second battle when one of my bees dies: "RuntimeError: index out of bounds". I tried around 5 times to get there but I always get the same error message ...

Developer

Thank you for playing! We'll fix this bug after the jam.

Submitted

Very cute game, the art is fantastic!

The concept is also pretty fun and well executed, well done!

Developer

Thank you for the kind words

Submitted

The game’s concept of switching between a calm resource-gathering phase and a boss fight is a fresh take that fits the theme well. The art style is charming, and the monster recruitment adds a fun layer to gameplay. However, the lack of tutorials and some balancing issues, like combat mechanics and field of view, could be improved. The music complements the mood but could use more variety. Overall, it’s a creative and enjoyable game with room for refinement.

Also, check out my game if you have a chance! Thanks!

Developer

Thank you! We plan to make a lot of changes around UI and balance after the jam. Thank you for playing! Your game is scary, I liked it a lot)

Submitted

Loved the game, very different from everything I've seem so far.

The ideia is really cool, at first I didn't see the "attention" diplay, a small tutorial would be a really cool addition to the game.

But overall it is super nice!

Developer

Thank you!

Submitted

I like the aujdio of the attacks and background music .I couldn't figure out what the buttons do. Some tooltips for button would be nice. A tutorial explaning the turn based combat would be nice

Developer

Thank you for playing! We'll add more detailed UI after the jam

Submitted

Would like to try out my game and leave some feedback

Submitted

The art is really good, the game was fun and interesting, I do like monster-catching games like pokemon but yeah this one has insects and this was pretty fun, just wished there was a little extra juice in the fighting. Great job!

Also curious what you used to make this game

Developer(+1)

Thank you so much! We used Unreal engine 4.23.1 (last official version that supports html5)

Submitted

Lovely painted artstyle! I haven't figured out how to beat the pincher beetle, but the turn-based combat is solid!

Developer

Thank you!

Submitted

I loved building my army! Very fun.

Developer

Thank you!

Submitted

Great project, liked the way you applied the theme!

Developer(+1)

Thank you!

Submitted

Really cool idea for the theme! I enjoyed recruiting new bugs to fight alongside me and  I think the battle system is cool. I like the art a lot too and the music gives the game a nice vibe. I don't think I have any constructive criticism to offer that hasn't already been mentioned. Great job on this it's cool!

Developer

Thank you for your kind words

Submitted

I liked the art quite a bit, I played as a bee which has always been my life goal

Viewing comments 120 to 101 of 172 · Next page · Previous page · First page · Last page