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Hide and sting's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #152 | 3.488 | 3.488 |
Graphics | #281 | 3.677 | 3.677 |
Overall | #337 | 3.310 | 3.310 |
Audio | #344 | 3.239 | 3.239 |
Game Design | #426 | 3.209 | 3.209 |
Theme | #436 | 3.199 | 3.199 |
Fun | #507 | 3.050 | 3.050 |
Ranked from 201 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
A level has two phases: "calm" one, when you gather resources and find allies, and a boss fight, that starts after you get enough attention.
Did you write all the code and made all the assets from scratch?
Code and art was made from scratch
Music and sound effects were from https://www.weloveindies.com/en
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Comments
Very nice strategy game! Finding the characters between levels is a fun twitst
Thank you for playing!
Really cool RPG, I noticed people were having technical issues. I found running the game in full screen fixed a lot of technical bugs. For example, I couldn't move with WASD, until I did.
Thank you! We have a lot of tech problem for now. We'll surely fix them after the jam.
What a great game, it kept me entertained until the web version crashed, otherwise I would have played longer. Great job on the combat system and interaction.
Thank you so much! Sorry for tech state of the game, we didn't polish it enough.. we'll surely fix it later.
From the portion I played until the game crashed on the second, I really liked the game, particularly the rpg elements before it. Reminds me a bit of tactical RPGs, one of my favourite game genres. One thing I'd say is that I think the icons should be a bit clearer on what action they perform - took me a while to realise which button was attack lol.
One final thing I'd like to really praise was the first room without much in it, I think it reaaally helped understand this game's mechanics which not a lot of other games do. Overall, great game and I'd love to see it expanded.
Thanks you so much! We'll certainly continue to improve it after the jam. And we'll surely fix this bug.. We'll try to make icons better (I didn't want to draw a sword, but probably it'd better than something strange:) ), and add some description. Thank you for playing!
Got an uncaught memory access error upon doing a big heal in day 2s battle as a big bee.
Disregarding the crash, a bug battle sim was not what i expected. And looting and searching for allies was very cool. Good idea, good execution (minus a crash). Great work
Thanks for playing! Many people met this crash.. it's so sad (though I'm glad people play till the end:) ). We didn't find it during our tests, but probably we added it in some last changes. Thanks for mentioning exact steps to reproduce the bug, we'll fix it after the jam.
So many mechanics! Between the choice to fight or interact with other creatures, the attention mechanic, and the vast amount of options in the battles, this game was a joy to play and had me engaged at every turn. Not only was I constantly discovering something new, but each of the things I discovered felt really good to use! A really well-made game for sure; it's hard to believe that it was made in such little time. Very well done, good luck!
Thanks for playing! I'm happy you enjoyed it) We really didn't prepare anything, there were two of us and that made it possible to complete it. Sadly we couldn't test it properly and missed some critical bugs. Also we could make only one big level.. But we plan to develop it further after the jam.
fun combat and cool visuals! the game did crash at the second obligatory fight though.
Thanks for playing! Unfortunately, yes, several people encountered the bug, we'll try to fix it in the future. There is only one big level for now though, so you saw almost everything.
The graphics are very cute! The battle controls were intuitive and engaging. If I had to give some feedback, i would say make the noise level scale exponentially the slower you move, to give a stealth element
Thank you for playing! That's a really cool idea, I think we'll add it in the future, thank you for it.
Nice game, I liked flying around.
I had to restart two times because I got stuck. For example here:
Then in the final boss-fight I got the error "Uncaught RuntimeError: memory access out of bounds" which was sad. Might work better if I download it instead of playing online.
Good music and I really like the art you've made.
Thanks for playing and for reporting problems! We'll try our best to fix everything.
Nice game! The art is cool, and I like the way you interpreted the theme!
Thanks for playing!
I like the art and theme of the game! Would have been nicer if there was some guidance on what things do exactly but it has potential for sure.
Thanks for playing! We'll surely make UI improvements in the future.
I really like this combat system, but it's really missing some tooltip to know what each of your competence can do ! I thought i hit jackpot with the cricket song until i realized it was some kind of debuff but even then i wasn't really sure what it did :o
The art is really cool tho, nice game you got there :)
Thanks for playing and for the suggestions! We'll work on UI in the future, for now it really lacks numbers (health, damage and so on) and could be confusing..
I'm happy you enjoyed it :)
I liked your battle system and the art was very nice. Well done!
Thanks for playing!
Really innovative! Bit hard to grasp at first, but it has its own charm.
The insects on the second part hit like a truck though! I couldn't get past those hahah.
Cheers!
Thanks for playing! Yes, I guess we need to work on balance a lot... )
Nice job, I like the ambiance and the graphics looks great !
A little improvements could be on controls for players with AZERTY mode, like europeans
Thanks for playing!
Thanks for the suggestion, we'll surely work on it in the future.
Really interesting, the art looks great and the gameplay is working well, very nice job!
Thanks!
I like the art a lot. fun concept and execution
Thanks!
Nice game, well made. the only little thing I could mention is that the debuff icons drawn on top of the insects are a bit difficult to see. However, nice job!
Thanks for playing! Yes, icons are not good for now.. We'll try to improve UI in the future.
Nice game. Good song. I got screamed at by a beetle and the game crashed. Didn't figure out the ally mechanic for a while. Songs remind me of hollow knight.
Thanks for playing! We've fixed a lot of bugs, but not all, I guess..
If you have any issues with controls, please, check you're using English keyboard layout. Or try Win64 version