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A jam submission

Re-A-RangerView game page

Re-A-Ranger, endlessly run, fight, and collect loot. Manage your inventory to gear up your hero for the fight!
Submitted by Scotty (ZeelNightwolf) — 20 minutes, 44 seconds before the deadline
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Re-A-Ranger's itch.io page

Results

CriteriaRankScore*Raw Score
Game Design#4073.2443.244
Innovation#5062.9512.951
Fun#5592.9762.976
Overall#6592.8702.870
Audio#6742.7562.756
Graphics#7802.7802.780
Theme#8512.5122.512

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
We created an inventory management game where there is a hero collecting loot, we have enemies spawning in, but before the boss there is a few moments calm where the player has time to setup and equipt the character before the Storm (aka the Boss)

Did you write all the code and made all the assets from scratch?
Scott Bassett created all art assets.
Ashley Ross created all the code.

Audio assets were sourced from Pixabay.com

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Comments

Viewing comments 13 to 1 of 33 · Previous page · First page

Astounding, i like ur game concept & design so much. Now, its ur turn to try & rate us. Thank u

Developer

Thank you so much, Love how you have 3 endings in your game.

Submitted

Hey, really a potential game concept. I am happy to see so many Godot developers did a great job this Jam. Good job man!

Developer

We converted over to Godot when Unity happened, and its been great to learn, We have done 2 other game jams using Godot, our game Support Circle (available on itch.io) and Cookie Rush (a multiplayer game that had a few too many bugs).

Submitted

Nice concept, as someone else said it would be helpful to see the stats of items equiped. A part from that is a cool concept!

Developer(+1)

Thank you, You can see the overall stats, when you aren't hovering over an item, but yes I agree and we will look at adding this

Submitted

I like that this is a management type of game and that the fight is done for me, heh. I wish I could hover over my equipped items to view their stats, because I ended up throwing away the good stuff. I realised that you can view the stats when you grab the items later on, but it would be better to just hover on them :) Otherwise great job :) 

Developer

We are looking to improve the game after the Jam is done, and the way stats appear is on the list. Thank you for playing :)

Submitted

very good game, and if you mind, make sure to check mine:


Rate Honorable Torch by whackyfear for Brackeys Game Jam 2024.2 - itch.io:the web to rate stuff

Honorable Torch by whackyfear (itch.io):the game

Developer

Thank you for playing :)

Submitted

Original concept! I liked the game loop and the gameplay. The game is really engaging, great job!

Developer

Thank you, glad you liked the game!

Submitted

I love the title!  The attack animations are also really nice.  I agree with some of the other comments though that the game feels a bit slow, especially once you equip some armor.  Would love to see some way to speed things up.    

Developer

In the future we want to have different armour options, the metal armour is meant to be heavier and slower but with more defence, mostly just prototyping is this idea would work.

The animations were created by me. I don't do a lot of character animation but this was fun. 

Submitted

Nice concept

The game feels a bit slow, running to the next fight and watching the fight play out.  It might have been better to have the enemies appear more frequently and increase attack speed of everything
Nice submission otherwise

Developer

Attack Speed is based on the weapons you are using.  We want to develop this idea further after the game jam. Most of the items stats are unbalanced but as a prototype you get the idea that there are options to choose from. 

Thank you for the feedback

Submitted

I love inventory management, so I really enjoyed this game! Some feedback: I think the shop should arrive more often, I frequently found myself throwing out items just because I wasn't able to sell everything in time. Otherwise, I had fun!

Developer

Thank you so much, yeah the joys of prototyping. We will look at balance and optimise it further after the Jam. The shop comes every 3 bosses, so I think it works out at 12 items drop, not great in early game with the small backpack but late game is it okay.  You have to trash things and learn to hold only valuable items. The idea is that the shop is where you will purchase the bag upgrades with the coins (in a future update).

Submitted

I liked the auto attack and the display of items. I marked an item for sale but it would never sell, maybe I missed something? I liked the showing of parts of the body but didn't seem to do anything. Perhaps I should see if the downloaded version works better, I was trying in the web version and maybe it'sworking better in Desktop version only?

Developer

When the Hero runs past the shop the items will sell, it appears after killing 3 bosses.

In the bottom left if you hover over an item it will show the stats of the item, We currently have 4 tiers based on colours, however, we have not balanced the game as of yet, it was more a prototype of the concept.

I haven't uploaded a desktop version, I'm not sure if I can now but I will look at doing that later on.

Thank you for the feedback.

Submitted

Great game made here was fun and haven't seen one like it this jam. art was nice and gameplay loop worked well. Lots of potential future updates too. it would be nice to see your guy gear up when you equip items etc great submission

Developer

Yeah, gearing up the hero and adding enemies is the plan but out-of-scope for the Game Jam. I want to work on this one further. Glas to hear you enjoyed it. 

Submitted

I really genuinely enjoyed your game, I kept looking forward to see what items I would get after each fight. the loop was very well made, the items kept things interesting. This has been my favorite game to play in the Jam so far. Great work!

Developer

Wow thank you for your comment. I did all the art assets and we have other items we are going to add in once we look at how to balance the current items. :)

Submitted

The atmosphere in the game is lovely, and the gameplay is genuinely captivating. I can easily see myself getting immersed and playing for a long time. Great work!

Developer

Thank you for your comment :) 

Viewing comments 13 to 1 of 33 · Previous page · First page