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Caught On Tape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #189 | 3.933 | 3.933 |
Overall | #197 | 3.641 | 3.641 |
Innovation | #207 | 3.622 | 3.622 |
Fun | #268 | 3.533 | 3.533 |
Theme | #275 | 3.778 | 3.778 |
Audio | #278 | 3.444 | 3.444 |
Game Design | #329 | 3.533 | 3.533 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You're able to rewind Jay's soul to protect yourself from ghosts and help solve puzzles.
Did you write most of the code yourself and made all the assets from scratch?
Almost everything.
The main menu picture was taken from a stock website.
The music was done by Abstraction - 3 red hearts.
Everything else is mine.
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Comments
Excellent game! I love graphics. The subject is very well impregnated, excellent idea. Nice job and congratulations!!
very good concept. I really liked it. Good job!
Execellent camera effects and art! Nice game
Hi Pip! This one has a really pretty pixel art! The floaty camera over top adds to the atmosphere, and I also liked the way the character falls stiff when the soul leaves to protect you. Pretty unique take on the Rewind theme, and overall pretty fun! I had a few issues in the puzzle wing with mechanics. Boxes would get snagged up against walls and, in one case, I couldn't get to the goal switch. Very cool game!
yeah. The puzzle section was the bane of my existence. XD
It used to be soo much worse, boxes would firmly get stuck to walls with no possible way to get them unstuck.
Anyway. Thank you so much for you kind words and I'll be playing your game soon enough :P
I really enjoy it. The art, music and level design are so good. I love the menus. The puzzle is a little bit to understand at the beginning.
cool game! Really enjoy the pixelart style and atmosphere. But the walking animation seems a little jittery.
Amazing game, so many good things about it, its got puzzles fighting running. plus that Sick CRT in the main menu screen. Also the fact I didn't have to completely restart when I died was just amazing, felt amazing to play. I think if this were to be a full game i would want more use out of the rewind attack it seemed a bit left behind at times but overall amazing.
Very cool!🤍
thank you! :D
The game had a nice atmosphere with the beginning, and the CRT shader! The rewind mechanic workd nice and felt rewarding, in the puzzle section however I didnt exactly know how to utilize it well, so I just forced myself through it, I guess. Great pixelart and some nice effects!! Awesome.
Yeah. The puzzle is a part where I honestly really struggled with. Mostly because I didn't want to do the very typical rewind time puzzle stuff. And half way through the week the mechanic was changed it subtle ways which made using it in puzzle mechanics became complicated.
The menu was super cool! the dungeon was designed really cool! This idea is clever, you should keep working on it! Great job submitting to the jam, and I hope you learned a lot of new things! If you have time, please check out my entry :D
Thank you so much. I learned a couple of new things, but mostly refined my skills in this jam.
This was my first go doing puppet animations and rigging in unity. It kind of shows with some of the clunkiness of parts of the boss. But I think it went overall pretty ok.
Also, you game has been added to my "To play" collection.
I really like this game aesthetic and gamplay, also the dialogues are really fun. The boss could use some more visual feedback because sometimes I didn't know I was being punched. Other than that, really solid entry!
Ok, the style of this is something else, it's just gorgeous. And the dialogues add that cherry on top. The puzzle was a bit puzzling at first (pun intended), since the mechanics weren't really explained, but it was very satisfying to solve. The only thing, the boxes can be a bit wonky to carry around, especially the one placed on the nordest button. I didn't really understand the boss, i just flipped the switches and bested it, but maybe i got a bit lucky with his swings.
nice game overall
i like the main menu that was so good
if you ask me i think you should continue it .
the game was really fun and kinda difficult i wasnt able to beat the boss and i really loved those simple comments made by the character.
Hehe. Thank you for playing.
It's ok. The game is meant to be somewhat difficult. Essentially what happens after the boss is just the credits.
So you aren't missing too much.
Pleasing sounds, fun aesthetics and I really like the gameplay! Great job!
Aw thanks!! :)
Edit, Wait a second!! I know you! I played Note to self!! :D
Brutal in difficulty but addictive, might be improved by having the rewind mechanic able to flip the levers as well as push the buttons, but that might just be my inexperience at these sort of games more than anything else.
Really good fun
Your ghost is able to flip levers and push down buttons. However the puzzle is made in such a way where you don't need the rewind mechanic to actually finish them. Which is honestly a bit of a shame. The potential for the level design is there but I just didn't have the time/inspiration to come up with something that both uses is it as it's main puzzle mechanic + is easy enough to follow and understand.
Oh cool, i'm gonna go back and check it out, I just assumed it couldn't flip them - You might think it's doable without it but I sure struggled haha
I had to try it for myself, and indeed you can beat it without using the flip during the rewind. I feel stupid now, it was way more "intuitive", not knowing that mechanic, to do it without it, instead of losing so much time like i did, figuring it out
I already reviewed the actual game but yeah, great game!
Hehe! Thanks again
I really enjoyed this game! I didn't make it that far because I am not that good at puzzles but still really fun!
Very nice of you to play my game :)
If you need a hint on the puzzle. Follow the red arrows on the floor ;)
Love the way you made rewind as an attack and the camera shader. Overall its really fun : )
Thank you so much :D
Pretty cool, got to the end boss and ran it a few times, I was hurting it a bit but a guage on damage might help there :)
Not a bad idea. I'll add it for post gamejam content! :)