Ow my wrist (trying to wind that crank with mouse as fast as I can). Fun game, that's more suited for mobile than PC.
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Wind It's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #305 | 3.476 | 3.476 |
Fun | #323 | 3.476 | 3.476 |
Overall | #360 | 3.440 | 3.440 |
Game Design | #413 | 3.419 | 3.419 |
Audio | #414 | 3.250 | 3.250 |
Theme | #417 | 3.556 | 3.556 |
Graphics | #519 | 3.460 | 3.460 |
Ranked from 124 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
I used the winding(twist/rotate) aspect of Rewind. The player have to rotate or "Re-Winding" the winder constantly to gain power.
Did you write most of the code yourself and made all the assets from scratch?
I worked solo on this project and all the coding graphics, sounds were created by me. Only the player sprite is downloaded from the internet and its copyright free.
Comments
While the game is well suited for mobile, I think it works fine on a computer too! Part of the challenge is quickly moving the mouse to go up and rewind at the same time. It's great how the music stops when you crash haha, nice game!
the general look, music and sfx is really cool. It's super suited for mobile! Also nice take on the rewind. I had issues having the time to rotate and keeping height. Maybe rotate on A D on computer OR clicking space for gaining height. I see much potential for the mobile market
Nice choice of music and good work of the background; I love this version of flappy bird less Hyper-Casual! The only issue are commandes if you are using computer, it's adapted only for mobile I think (I didn't try that yet) so could have add an alternatice for computer. Overall good work
Great game, music , visuals are astounding. The game has a very mobile feel to it because of its simplistic design .This should have came before flappy bird so your could have become a millionaire.
Love the upgrades and controls too, adds alot of replayability to the game. Cant believe you managed to complete it within 2 days. Well done bro! I rate it very highly :D
Nice game! Literally could have played it forever, since it is endless. Haha! Really loved the art in this game!
This is really fun! It feels very skilled and difficult, and is extremely intuitive, but hard at the same time. The music and art is good, and I was pleasantly surprised by how adding one extra element to what is essentially flappy bird makes it so much more enjoyable. Great job!
Nice Game , really Appreciate the new interpretation of the theme
I love this game! It reminds me of games like Shopping Cart Hero and Flight which I have spent many hours playing!
Great simple game mechanic! I love how i have to juggle winding the bird and pressing up to lift the bird! Really had a lot of fun playing it!
This is a pretty nice game, however you have to grind doing basicly nothing to get any upgrades, and there are no obstacles as it seems. Maybe you should also have lowered the prices of the upgrades.
Other than that, nice little game.
haha cool! but i'm so terrible at this game! Am I really this bad :P must be my sunday hangover ;)
Just rated your game :)
haha cool! but i'm so terrible at this game! Am I really this bad :P must be my sunday hangover ;)
Just rated your game :)
haha cool! but i'm so terrible at this game! Am I really this bad :P must be my sunday hangover ;)
Just rated your game :)
It's a good idea for an idle game, though there is something I have to say. It has a steep curve for difficulty. By that I mean that the first times I played it I basically had to play over and over without many possibilities for a satisfying run, until I eventually could buy upgrades from the shop. This is common in this type of games, but particularly evident in yours. I might suggest adding some powerups on the road, so you could hope to get them and make the game last a bit longer and being more satisfying, without relying only on the shop. Of course this is my idea, but you are the designer and have to choose for yourself what's the best thing to do, my job here is to point out the problem, that in my opinion is the initial approach to the game.
Thank you for the comment !
Actually I made power-ups which were ready to be placed in the game but sadly the time was not in my side for the whole jam☹️couldn’t mange to make a spawning system in time. Hopefully I will work on it after the jam and definitely put power-ups. They will make the game lot more fun !
Really appreciate you taking the time to write a great feedback !😊
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