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Thread of Life's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #282 | 3.500 | 3.500 |
Theme | #358 | 3.654 | 3.654 |
Audio | #468 | 3.192 | 3.192 |
Overall | #707 | 3.026 | 3.026 |
Graphics | #785 | 3.000 | 3.000 |
Game Design | #1022 | 2.577 | 2.577 |
Fun | #1182 | 2.231 | 2.231 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The game makes use of the Thread of Life found in Greek mythology to wind back the age of the main character, winding forward is also possible.
Did you write most of the code yourself and made all the assets from scratch?
All of the code is written by myself, with a lot of reference points online, so things might seem similar to other projects.
All the art assets were made by my partner who dabbled into pixelart for the first time.
Any other assets like fonts and music are used with open licenses or can be found in the public domain.
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Comments
I liked the concept of the game, although it was too short, good job.
I confess that I wanted to play more :D. The Rewind theme was used creatively! Congratulations!!
The mechanic feels quite original. Admittedly, it took me a little too long to figure out how to use the mechanic, having a guide to the controls would have been nice. Good game.
I'll be fair, it's a very interesting concept but I couldn't much work out what to do. It's a very interesting presentation however and I thought using the Thread of Life was very interesting. Also Clair de Lune is just perfect. Wish I could've played more but otherwise well done!
Great mechanic for the rewind, even if it was super short i think you did a great job.
Good idea and game, the only thing bugging me tbh, is the aspect ratio, idk if the intention was mobile, but the aspect ratio
Having the age rewind is a cool idea! Hope you could continue to make it better :D
Neat concept
I think the game has a lot of potential since switching between the 3 ages might give you interesting effects. Sadly i got stuck after leaving the hospital, I found a gift inside the cave but after that I didnt know what to do.
Also, i notice that you can keep winding and rewinding the thread infinetly so I could never go back to being an old lady, you might want to add some sort of clamping between the ages so you dont scroll foreever and then have to do it back again. Or maybe i was doing it wrong.
The art style and the music are lovely, simple but give a nice feeling.
Other than that, kudos on your submission.
If you have time, I would appreciate if you could rate my game.
Rem
The concept is good, I like the graphics(simple and understandable) but the screen is really really small, I can't see anything and the gameplay is a little bit confusing. When I left the "hospital" i didn't know what to do, I just moved to the left and right pressing space like crazy but nothing happened. I hate to give a rating without playing right but I can see that his game has a lot of potential.
nice work!
I really loved the game, as short as it was. The concept is really neat and the mechanics are interesting.
Of course it's not the best game ever created, perhaps not even a good game, but the heart is there and could be something big with some care and time. The game aspect of the game (like menus, controls, mechanics) should be more polished, the art style could be more refined, but I do believe you have something special here.
If you plan on developing further with it you can add different abilities for each stage of her life. You already have some, but you can add more to it.
The art style is nice, the characters looks good, but you can make the background a little more detailed. The interior looks good, but the outside part isn't. You can barely tell you can could under the cliff(?) on the left for example and that fountain isn't that good looking.
Sorry if I sound negative, but I truly love this idea and I want to see it explored more. It has this mysticism.
Appreciate the feedback! There is no harm in constructive criticism and we love to hear it. We agree with what you said, in the planning stage we came up with much more things to do for the different life stages, but we had to cut back on them due to time constraints and a bunch of mistakes we made along the way. This was my partner's first foray in pixel-art, usually drawing more traditional, so there was a lot to learn. If we had more time we would have loved to refine the game and add more to it.
Yeah, I know that feeling. There is always a first for everyone and there's always time to improve. Take care and I hope to see you again in the next jam.
It's really cool, but it was hard to figure out what I was supposed to do. The graphics are great, though!
Why this is so short i see potential in this game
Thank you for playing! We originally planned to have a larger world and things to interact with, but because of certain factors we had to scale way down. I'd love to revisit this concept in the future.
Love the amazing graphics and music. The controls could be more explicitly stated though and the levels need a little more polish. Overall great effort!
Thank you for the feedback! I agree that the controls could be made more obvious, I'd like to find a way to flow tutorials together with the gameplay itself. My partner is very happy that you liked her graphics!
Glad to hear that!