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Jeam's Big Day's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #115 | 3.779 | 3.779 |
Game Design | #155 | 3.791 | 3.791 |
Overall | #193 | 3.649 | 3.649 |
Graphics | #271 | 3.814 | 3.814 |
Theme | #316 | 3.721 | 3.721 |
Audio | #335 | 3.360 | 3.360 |
Fun | #355 | 3.430 | 3.430 |
Ranked from 86 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
Rewinding ropes to solve physics-based puzzles is the main feature of the game.
NOTE: A red line indicates that somethings in the way when connecting ropes.
Did you write most of the code yourself and made all the assets from scratch?
Yes, all of it.
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Comments
Fun rewind mechanic. Puzzles were fun to solve.
Interesting approach on the theme, I love the visuals, the audio and the rope/line behaviour, great job!
I love the graphics, especially the background, plus I love the use of the theme as rewinding ropes! Great job!
Very cool ideas here! Great job~ Not sure if it has been mentioned but your parallax code seems to be reversed (the distant clouds should move less than the midground etc.) Made me feel a bit dizzy haha. The controls felt great! Keep it up~
I liked your game a lot! I got what the red line means pretty much immediatley however i think the player shouldn't be able to block the rope because it creates this "clunkiness" where you have to put the spool down and then move away from it a little first before you can actually set it up. However still very fun and enjoyable :) Good job!
The game is interesting and the overall quality is high, but I read about the red-rope-thing after a while, so I thought that the game was heavily bugged or something like that. Other than this, I think that the speed at which the ropes are pulled could be a little faster. Good job!
Thanks! The red line is something we definitely have to improve after the jam.
Really fun game! I like the paralax on the background! And winding in ropes was a really creative take on the theme!
Cool little puzzle game and interpretation of Rewind (and gfx).
Feel free to check out my short and sweet puzzle game with record/rewind mechanics (Backtrack): https://itch.io/jam/brackeys-4/rate/723990
Really fun puzzle game! The only thing when you use the spool the character gets in the way, and it was really confusing at first when it wasn't connecting. Besides that, really fun! Good job!
Nice game!! really liked the rewind mechanic! the aesthetic was also really nice, Love the slim sprite!
It's fun to do the puzzles! great job there! :)
Awesome interpretation of "Rewind" :) Great little game, though I didn't manage to solve one of the early puzzles (4th one I think with the box with 2 spools on the bottom) :)
Such a great and adorable game the rope mechanics are super impressive too! Overall a really unique take on platforming that does a great job incorporating the jam theme!
That was amazingly frustrating but so much fun! There was one part I was patiently pulling up the object until the tension snapped (much like my sanity) before I raged. Controls took some time to get used to and it felt annoying sometimes of the precision the line has to be so that you can connect the coils. Music was very relaxing and the art is amazing. Congrats and good job, rated! If you can, please try out our game too, leave a comment and rate :)
"That was amazingly frustrating but so much fun! " - pretty much summs up the creation of the game
Cool and fun game! Rewinding coils to pull objects is really creative!
Nice job! :D
Cool game I liked it. I have to play the rest of it some day because I can't get past level 4 :/
I love that idea is unique , nice implementation of theme also the parallax is so smooth really satisfying to watch😁
Though there are some small things that can be fixed (like the attachment to the coils), but it is a fun and well thought through game. I enjoyed it!
At first I was confused because the rope wouldn't appear after pressing the a different coil, you have to move away and press at the other coil which I think is a bug or something. The music would sometimes lag, I don't know if that's just my browser but the music would at times stutter for a bit. Other than that, I think you did a good job!
Actually it's a feature, an unexplained one though. You can only interact with highlit coils.
Also we are aware of the music stuttering while playing the browser version. Playing the game in fullscreen helps with that.
You get a fully stutter free experience when you play the dowloadable windows version.
Charming for sure. Got stuck for a while in level 4 i think becausei dropped one of the threads thouguh
We forgot to add that to the tutorial, but you can press esc for a menu with a restart button. Would be nice if you could give it a try again.
I liked the graphics, and the interpretation of the theme. But one thing I didn't like was how I couldn't bring a coil to the next level even if i managed to be holding one while finishing a level.